Recent updates added a much need Performance Index (PI) system to BeamNG, allowing you to race against evenly matched cars. However the game doesn't calculate a PI for user configurated vehicles. By default putting any custom configured vehicles against the slowest vehicles not blacklisted for the event.
This mod currently only a few new versions of the Hirochi Raceway layouts, with an additional option to select the vehicle class (PI) of the AI racers. I intend to gradually add all of the vanilla track layouts if the devs don't fix the issue.
![]()
Default Race Options
![]()
Ability to select class of AI
Alpha Rusty's Race Reworks 0.03
Reworks vanilla races to allow use of the new performance index system
Recent Updates
- fixed filepath? Oct 12, 2026
- Added Short and Long layout for Horochi Raceway Oct 9, 2026

