Nice idea! Since there are a ton of late-1980s Audi 80s and Renault 19s where I come from, which are probably rusting out, I might make a rusty skin for the '89 Pessima, since it's similar in size. For the '99 one, I am not so sure, but still, there are some rusty '90s cars around, so why not?
Also, in relation to the issue of the rust changing colour it is possible to fix this. Create a colourpalettemap for the body colour and set the rust up as a third diffuse map. You can also adjust the reflectivity of the rust by adjusting some values in the materials.cs for a more realistic effect. AFAIK this is done in the vanilla rusty skins (although I haven't checked myself). Maybe unpack those and see how they are done.
Thanks! I tried doing just that, but it seems the color map texture ITSELF is different (the color map is based on the normal burnside_d/s/n textures while the livery map is on its own, which is shaped differently.)
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