7 years later, still going strong!
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In the upcoming weeks mod approvals could be slower than normal.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
Latest Reviews
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Stubbs KevinVersion: 1.1- 5/5,
I will say this is awesome just add an ability to damage random parts and an ability to damage random parts by time like you specify from values damage engine components every 300 secs or 500 or whatever value you set it to and it randomizes engine parts to break same with components
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For Beta Ibishu Plus in Mods of ModsGC259Version: 3.0.1- 5/5,
great mod. love it to death
any intention to tap into other Ibishu models? the 96 pessima and hopper could use some love -
For High power car pack in Mods of ModsHELLCAT807Version: 8.1.0- 5/5,
Great mod ! used it around 2017.
Quitely outdated now ,hope it can be fixed someday. -
DivepunkVersion: 4.2- 5/5,
Ha, nice to see the IRS for the D-Series lives on. I've not bothered with it in so long. Other stuff in life, and other vehicles in BeamNG. or making off-road builds for the D-Series with SA.. etc...
Finally, I decided make a very sport truck. I looked up BeamNG D-Series independent rear. Wasn't sure I'd find anything still relevant. Happy to see the ol' mod I lobbied for is still up and updated! -
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TheMinerBoy56Version: 0.1- 4/5,
This should be in the base game! Although the bigger tires can collide with the ultra heavy duty bumper and clip into the frame at full steering lock.
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TheMinerBoy56Version: 1.3- 5/5,
This is very cool, there are an incredible amount of unique configurations.
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TheMinerBoy56Version: 2- 5/5,
This is really cool, there's unlimited possibilities with how many Automation vehicles are uploaded! You do have to create the "common" folder for this mod yourself though.
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BtheWheelmanVersion: 0.3- 5/5,
I absolute adore the Group A rally version of this car. Plus the I5 sound is excellent
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For Beta Hyena EV Pack in Mods of ModsGPUVersion: 1.0.2- 3/5,
There is no mod thread so i will post it here (perhaps make one) after driving a config for a few minutes it will say "Error loading vehicle" and then i can no longer control the car in any way. when i load the same config again i get the same issue again, only spawning a new config for some reason resolves that (until it breaks again). also a lore accurate Chevrolet S-10 EV config for the D-series would be friggin sick
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TheConedCatVersion: 0.3.0- 4/5,
I love this mod. It's really good, and reminds me of my young 2018 self who would watch videos of the Bolide. By the way guys, outdated Bolide mods work with this car, so you can still get them! Including the Bolide Corse!!!
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NissanSunnyN16Version: 1.0- 5/5,
i have been looking for hybrids for a while, But non of them were as much as good as this one.
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For Schneeberg in Terrains, Levels, MapsThomas GrafVersion: 1.3- 3/5,
Hey ho, so here's a realistic review:
First of all the map has some good visuals and what i especially love are the german road signs and details like the cateye expansion poles for deep snow visibility, or warning arrows for sharp turns :-) It's cool that you use deep snow physics, but here also lies my first point of criticism...some of the snow banks roadsides are hard as iron...not like frozen, but straight metal instead...and the deep snow is TOO deep according to the visual height of the snow and it has INSANE friction...i tried to drive offroad with a Lada Niva and with a VW T4 Syncro...NO CHANCE...you need to have monster truck sized tires, because as soon the bottom of the car touches the snow, you can't move an inch! Even with a 1400hp/2100Nm stong MonsterTruck and the wheels less than 40% deep into the snow, i wasn't able to shift into 3rd gear without instantly stalling the engine, because of the sticky friction...were talking about 2100Nm torque!!!
(EDIT: I tried with several other mod vehicles and some of them didn't have any sticky friction at all...also some vanilla cars worked on the snow and others didn't...so it depends on the used cars, i guess.)
My next point is, that the general road layout doesn't make ANY sense...it's basicly a lot of twists and turns going nowhere. Serpentines up an hill and down on the other side and back around the hill to where you came from...and without a POI on top of that hill!
My 3rd point is that the general height map could be better. I would suggest to take a REAL WORLD height map and road layout from southern Bavaria or BW and rebuild the map on top of REAL topography and road-layouts, by using google earth/maps.
My last point of criticism are the used building-props...i really love the snow on top of the roofs, but the buildings ALL look the same and nowhere realistic for a germany/austria/swiss-themed map...they are very low detail and and they aren't structured like small towns with roads inbetween. You've spent a lot of time for the road signs, but there are no details at all in the villages, so far.
There are some other small issues, like for example the 2D-png/dds-trees, isntead of ones with more than only 2 crossed layers, but i think most important points have been mentioned.
I'm looking forward to further updates, but you should REALLY consider to completely redo this map. based on real world or at least realstic-ish layouts and height map :-)! -
SappleVersion: 1.6- 4/5,
It’s a cool mod, but sadly it doesn’t work with the current version of the I-Series, the taillight don’t line up with the body.
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Nathan20093420Version: 1.9.1- 5/5,
Love the mod, it was exactly what I was looking for, but when I brake, the wheels lock up and I spin out, like it didn't have ABS... please fix.
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