The Ai on this track is AMAZING!!! I have never seen a Oval track have such good AI! Wow! Excited to see what's Added in the coming updates!
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
Latest Reviews
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OneManCreationsVersion: 1.0- 5/5,
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For Mini Modified Tractor Puller in LandNiu BI Zhang68Version: 1.0- 5/5,
非常好模组,使我牛子旋转,爱来自中国,谢谢Thanks
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Marcos_racer6Version: 1.2- 5/5,
this is hilarious to spawn traffic and wreck everyone by doing nothing
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randomkoicarpVersion: 1.6- 4/5,
Great mod, however there are some missing textures (some trees) and vehicle sounds don't work only in this map.
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For Beta Dassault Mirage 2000 in AirHappyhuskyVersion: 1.0- 5/5,
Diamondback MKVII missiles when >:)
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Wat_a_fool_SaculVersion: 1.0.6 Repo- 5/5,
goated mod from one of the best modders out there. makes tuning the bx to much more fun
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CorkolesVersion: 5.1.0- 5/5,
The mod is great, but I know it's been abandoned or the creator is just inactive but it would be really nice if it was brought back by someone and had some of the engines made for the MD Series
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For Repo Manager in Mods of Modscolinbruce83Version: 1.0- 5/5,
Last night I was manually sifting through the 180 mods I have, wishing there was something that could save me the pain. This is perfect!
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BaconBeamVersion: 1.elektro- 5/5,
Loving the mod! Also, can you help me implement this gauge in the etk k series for my mod?
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For German Emergency Skins V2 in SkinsSamicraxeVersion: 1.01- 5/5,
The design on every vehicle is gone, and the blue light, Is that a bug?
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Author's ResponseNot on my end.
Please shoot me a DM with more details
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insane_turkVersion: 2.40- 3/5,
For some reason it says content not available in your region i live in the uk can you help?
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Author's ResponseNot sure why that is, but you can download the mod manually from https://github.com/faddix/BeamNG_DualSense/releases/tag/v2.40 and put it in the repo folder (instructions are in the readme in the github page)
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Author's ResponseHave you opened the MultiSlot menu? There you can check if MultiSlot generation is enabled. Otherwise it should still work atm, i will check again if there are errors for me.
If you get any errors in the console, can you please send me these via private messages
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Author's ResponseThe automatic headlight system automatically dims the high beams if it detects a vehicle up ahead. When no vehicles are in sight, the high beams will turn back on.
So what you expect (turn on lights when entering tunnel) is not implemented. But it's good idea :)
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