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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Latest Reviews

  1. Real Jeremy Clarkson
    Real Jeremy Clarkson
    4/5,
    Version: 1.14
    Make a pushbar for the burnside special, not period correct but it would be cool.
  2. DJLatvietis
    DJLatvietis
    5/5,
    Version: 1.2
    Absolutely love this map! Best offroad map I've played for sure. Whipped out the civic and did laps around the map until it broke its oil pan, overheated and died. Thank you!!!
  3. Ragin_Caucasian
    Ragin_Caucasian
    3/5,
    Version: 1.4 hotfix
    I like it, but its missing the turbos. there's off-road and race suspensions for the front, but not the rear? the model is pretty good, i like the design. a little more mechanical customization would be nice. surely these diesel engines have some tuning potential. a small gas engine would also be nice to have
    1. Schmitti
      Author's Response
      I will look into it. Maybe :)
  4. Pythonwerks
    Pythonwerks
    5/5,
    Version: 3.2
    I made 1200 mph bolide but wheels exploded
  5. Basic boi
    Basic boi
    4/5,
    Version: 2.1 Hotfix
    Really nice addon for the d-series, the only problem with it is that in accessory mode the screens has text, but the backrond isn't black, it shows no texture.
  6. Rozebabybuik
    Rozebabybuik
    5/5,
    Version: 0.2.11
    great but i hope the wastern part is gonna come
  7. Christian S.
    Christian S.
    5/5,
    Version: 1.0
    sybau mentioned
  8. domi3466
    domi3466
    5/5,
    Version: V2.9
    The variety of the configs and the sheer creativity of the creator makes it amazing! And it's pretty light so you won't have issues running it!
  9. telmog
    telmog
    5/5,
    Version: 0.1
    100000000
  10. Diane Kirkwood
    Diane Kirkwood
    5/5,
    Version: 0.1
    great mod! great work!
  11. SK6
    SK6
    1/5,
    Version: 1.1
    Just no.
  12. Endret
    Endret
    2/5,
    Version: 1.2.2
    I think whatever you did a couple days ago to fix the deep fried screenshots is what's causing the fatal lua errors that makes the game glitch out, especially in career mode.
    1. DaddelZeit
      Author's Response
      Update the mod, you'll probably need to wait until the in game repository updates
  13. Barbent Servo GT
    Barbent Servo GT
    5/5,
    Version: 0.1
    W O W ! Absolutely great thing! Thank you for your amazing work!
  14. SupraTech
  15. pigeonperson
    pigeonperson
    5/5,
    Version: 0.1
    absolute modding insanity
  16. DasKenshin
    DasKenshin
    5/5,
    Version: 2.1 Hotfix
    A good refresh for the D-Series, if anyone is wondering why aren't there a single cab ver you can completely transform a normal D15 to a Kodiak ver.
  17. AndySchwarzenegger
    AndySchwarzenegger
    5/5,
    Version: 1.0
    Good,keep going!
  18. Darthvader8037
    Darthvader8037
    4/5,
    Version: 2.7
    Awesome mod however it seems to break the textures on the moonhawks gauge cluster. That issue aside its great!
    1. OneManCreations
      Author's Response
      Not sure how to really fix that tbh. I think its cause its just a game file issue cause clearing cache doesnt fix it.
  19. Poptart
    Poptart
    5/5,
    Version: 1.8
    Thanks, friend! Top tier as always. Great to see you in the beamng community, as well.
    1. Oxferd_Gaming
      Author's Response
      You're welcome! I'm glad you're enjoying using this mod!
      I'm always doing my best to ensure that I keep my content up and going for multiple games acrost the platform!
  20. carcrasher8848
    carcrasher8848
    4/5,
    Version: 2.8
    Saw the latest update and decided to take a look at it. From what I see, I quite like the layout. The elevation changes are nice, too.

    I do have some nitpicks on the map, but some of them I won't elaborate on, since I know they're being worked on (like the highway, knowing that's a WIP).

    First thing's first, the part of town on the left side of the highway is pretty nicely laid out, but a lot of the side roads are a bit rough, and the sidewalk placement is off in some spots (I know that kinda stuff is also WIP).

    On the same side of town, having two Nodeoline stations with identical repair centers about a block or so apart does irk me a little, like one of the two spaces could have been used for a little brand competition (like having an Apex, Tyrannos, or Trilobite station in one spot would have worked better), similar to many towns IRL.

    There's still some NO MESH spots, though many are out of the main town area (and not worth nitpicking at this time), there's still a straggler on the left side of town, if you go by the Firwood Inn building (additional note, having two of the Firwood Inn buildings does kinda break the immersion a bit, as that kinda business would generally only have one in town), then turn right at the intersection, you'll see one hanging out in the trees.

    There's a little bit of NO TEXTURE going on at the Acceler It dealership, at the top of the posts holding the front canopy up. I assume that might be an asset from a pre-updated version of the Utah map, but is probably worth fixing.

    Another immersion breaker is the mall itself, usually repo mods don't have IRL brands in them, typically for copyright reasons (though Caldor had been out of business for nearly three decades now), but also it does generally break the immersion of lore-friendly locations. Might be a good idea to try to modify the building to remove/cover up the Caldor and Sears branding, and replace them with something that's not copyrighted.

    Alright, nitpicking over. How about the positives of the map? First, I absolutely LOVE the placement of the AJ Auto Repairs building and signage, especially with the American flag on the rock formation in front. Very cool, very Texas.

    The placement of the boat dock area is exceptional, and really gives that spot some extra character!

    Going from there to the water tower...the big apartment building on the left, the different firehouse, and then the short drive up to the tower itself...very nice layout.

    Overall, though, it's a pretty good map in general, looking forward to seeing what'll be added in the future. I'm not a modder, myself, but if you're ever looking for some suggestions for any kind of additions to make, I'm up for some back-and-forth discussion about it. Perhaps I could even help find some nice props that could be added in (whether it's finding them online or suggesting some from vanilla maps). Cheers!
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