Dismiss Notice

In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Latest Reviews

  1. driveng783
    driveng783
    5/5,
    Version: 0.1
    The job are incredible of youo and every moders from beamng
  2. Josh94
    Josh94
    5/5,
    Version: 1.1
    Very nice, i love base model cars in Beam ! Could you add more interior colors / choice for the Lansdale by any chance ? Ill truly appreciate if you could ! Thanks !
    1. carambolage
      Author's Response
      well, I think the Lansdale is also lacking more interior variants...
  3. Lorinspaze
    Lorinspaze
    1/5,
    Version: 0.1
    The skinnable glass parts for the Roamer have "NO" on them with a skin applied. Please fix this!
    1. whatawhat
      Author's Response
      This has been patched now, please update
  4. Rick1060
    Rick1060
    5/5,
    Version: 1.0
    COOL!!
    1. gameboy5813
      Author's Response
      thank you so much you made my day
  5. WheelMaster74
    WheelMaster74
    5/5,
    Version: BUILDERZ.0.1
    This is amazing. Great work !
    1. Riccarr
      Author's Response
      Thank you. More to come; the full release will be a east coast map with lot more buildings to raise.
  6. Zsombor99
    Zsombor99
    4/5,
    Version: 1.0
    Good tires, but the glowing "asphalt rally" variant is a missing texture!
  7. bugattilover
    bugattilover
    5/5,
    Version: 0.36.1
    it is amazing and if you can i would if you could make an abandoned west coast which would be amazing but also great job with this
    1. _Octopus
      Author's Response
      Thank you! I believe someone else is working on an abandoned west coast map already, hoping to get some other winter maps out eventually.
  8. Isun.
  9. Kreunz
    Kreunz
    3/5,
    Version: 1.2.1
    Decent recreation. Small issues here and there, though gauges have been broken for months
  10. DOFGAMERX
    DOFGAMERX
    4/5,
    Version: 1.0
    i got 1600 km but the fuel ended :(
  11. eyacub12
    eyacub12
    5/5,
    Version: 1.05
    How the USDM should of been too
  12. IDK158
    IDK158
    5/5,
    Version: BUILDERZ.0.1
    Snowrunner Season 16, Beams and Nodes
  13. Rozebabybuik
    Rozebabybuik
    5/5,
    Version: 1.5
    give it shitty aah 0,6l engine
  14. Rozebabybuik
    For TAZ Pack in Land
    Rozebabybuik
    5/5,
    Version: 1.2.1
    like it
    tip can you give it working windscreen/light wipers that would make it only better
  15. errorstepan
    errorstepan
    1/5,
    Version: 3.1
    ah man i don't like map becase no texture and bad optimization
    1. WhiteBird
      Author's Response
      major skill issue
  16. Myvixx
  17. AdamZ5
    AdamZ5
    5/5,
    Version: 1.1
    nice addon i like fleet models
  18. Cratstar
    Cratstar
    4/5,
    Version: 0.1
    Something I've always wanted, but I wish it was compatible with more cars. Love it though!
    1. whatawhat
      Author's Response
      Send me a message of the cars you'd like to see it added to, please!
  19. 2teethPogZa
    2teethPogZa
    5/5,
    Version: 1.2.7a
    To start I just want to say that this is a REALLY well done Automation mod but because it IS an Automation mod there are quite a few bugs that are definitely out of the control of the mod maker which is basically the Impact Detected bug which has plagued so many automation mods, I do believe you can just remove the drive modes option in the parts selector to remove that bug because the impact detection feature is basically on by default whenever you make a car in Automation and besides the real one IRL probably doesn't have any assist anyways because why would Neel Jani need to be hindered by assists when attempting to set a world record?

    but I do think there is something weird with the aero in this car because despite being able to corner at literally breakneck speeds this car feels VERY FLOATY on the straights (ie. Le Mans) and despite setting up a steering trim it somehow still swerves left and right whenever I use a controller in driving this mod. I tried everything from removing ABS to removing any possible assists that may cause this issue but to no avail. There is still somehow a force in which the car swerves itself to the wall on the straights.

    Other than that this mod already has a lot of potential and I think it's really good as it is right now there's just some bugs need fixing.
    1. Bry6
      Author's Response
      Thanks a ton for the Review! For the "impact detected" it should have been removed the last update, as for the unstability in straight i am aware, the car tends to turn in one direction, i never found the actual solution for it yet sadly :/

      If you'd like to talk further or have anything to say my discord is there for that, its in the mod description or my profile page.
  20. beerjan42
    beerjan42
    4/5,
    Version: 0.5.6
    hi, when I load a mission I get an error but everything works fine, I don't know if it's my fault or if it's a new version, I'm writing this using a translator because I'm from the Czech Republic
    1. ますくろ
      Author's Response
      If everything works fine, you can ignore the error. Errors may occur due to UI processing and Lua loading timing, so I think that's the cause. If you're concerned, please send me the error message and I'll analyze it.
      I'm from Japan, so I'm also using the translation function to write this.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice