RealTimeSync 0.2.27

Sync BeamNG's in-game time with real-world daylight.

Tags:
  1. bug fix

    skhv
    • Removed the UI startup command that automatically sent disable.
    • Removed the Lua extension-load reset that saved enabled = false.
    • TimeOfDay missing during menu/load now becomes syncMode = waiting instead of disabling the mod.
    • Manual time fields no longer get overwritten by status updates while you are editing them.
    • Manual values are only saved when the user presses Apply Manual Times
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