DO NOT REUPLOAD WITHOUT MY CONSENT
NOVA Overhaul
Graphics and a living world for BeamNG.drive in one mod.
NOVA Overhaul changes how the game looks and feels while you drive around. It adds screen-space ray traced lighting and reflections, crash debris, fluids, adjusted traffic, pedestrians, birds and lots of small details that make the maps feel lived in.
Made for BeamNG.drive 0.40.*
Graphics
- Screen-space ray traced global illumination: light bounces off surfaces and picks up their color, plus ambient and contact occlusion
- Screen-space ray traced reflections on paint, metal.
- Volumetric sun rays, fog.
- PBR looks
- Volumetric light cones and light pools from street lamps and headlights
- Lit building windows in cities at night
- Deeper sky color and a little bit more structure on clouds
- Water with bigger waves.
- Road surfaces look different by type (asphalt, concrete, cobblestone, gravel, dirt)
- Wheel motion blur and fine surface detail
- "Realism" color grading, sharpening and vignette, optional film grain and cinema bars
- Shooting stars, planes with contrails by day and blinking lights at night.
- 3D tire smoke that behaves like a gas: it rises, follows the ground and gets pushed around by passing cars
- Leaves that spawn randomly on the streets [NEXT UPDATE]
![]()
![]()
![]()
![]()
Crashes and damage
- 3D debris: paint chips, plastic parts, trim, license plate and hubcap pieces, tail light shards, and in hard crashes large panels and bumper pieces. Debris casts shadows and gets kicked away by passing cars
- AI cars turn on their hazard lights after an accident, sometimes their horn gets stuck
- Parked cars with an alarm go off when you bump them
![]()
Fluids
- Oil, petrol and diesel leak from damaged cars and leave puddles and trails
Traffic
- Calm AI that follows the rules, drives more carefully and uses turn signals correctly
- Traffic density changes with time of day and weather
- Police make up about 3% of traffic, with police chases and traffic stops. With "Police traffic" they come after you
- Events: police escorts, emergency vehicles with sirens (traffic pulls over, very rare), a learner driver causing a crash, breakdowns, trucks and pickups with trailers
- Drunk drivers at night: weaving, drifting out of their lane, sudden throttle, late braking, sometimes driving without lights
- AI honks when you block it or make it brake hard, sometimes flashes its high beams, and the cars behind join in
- AI uses high beams on empty roads at night and dips them for oncoming traffic
- Some AI cars play music you can hear through the windows
Your car
- Headlights turn on automatically in the dark, fog lights in fog.
Pedestrians and birds
- 8 pedestrian characters with their own animations
- Dynamic run away speed
- They walk on sidewalks, wait at traffic lights and cross on green, stops, talk on the phone, drink coffee and chat with other pedestrians
- They run or dive out of the way of cars. If you hit one, it turns into a soft-body ragdoll, gets back up and walks back to the sidewalk
- AI traffic stops for pedestrians on the road
- Visible drivers in AI cars (sometimes)
- Seagulls that land on sidewalks, peck around and fly off when a car gets close
- Pigeons that spawn randomly around urbans
![]()
![]()
![]()
![]()
Sound
- Music from some buildings
- Distant church bells, sirens and train horns
- Crickets at night in the countryside
- Footsteps for pedestrians
Gameplay
- Extended ranges for all tuning sliders
HUD and settings
- Whole new Main Menu can be turned On / Off in Mods/Nova
- Bindable keys: Nova graphics on/off (compare with vanilla)
- Mod Customization in Mods/Nova
Installation
- Subscribe or put nova_overhaul.zip into your mods folder.
Credits
Pedestrian characters and animations: Mixamo
Seagull by WildMesh3D
Pigeon by LostBoyz2078
Support
I would appreciate any kind of support
thanks
PayPal: https://www.paypal.com/paypalme/MANLionsCityProject
Patreon: https://www.patreon.com/cw/APRO_
Alpha Project NOVA Overhaul 1.0.14.2
NOVA Overhaul refreshes the Overall experience of BeamNG.drive!
Tags:
Recent Updates
- Bug fixes Nov 10, 2026 at 11:58 AM
- Content Update & Bug fixes Nov 9, 2026 at 1:13 PM
- Fixed NOVA Settings in main menu Nov 6, 2026 at 11:42 AM








