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Alpha M3MotoMadness 1.02

Far from finished but already plenty to do.

  1. M3-MotoMadness update: Many fixes to roads, jumps files structure. New missions, courses & roads.

    M3MotoMan


    V1.02 release:

    • 23 Challenges
    • Reworked all races to work better with latest game update (0.36.4)
    • FIXED: "There and back" rally race - made 6 jumps easier to clear and a few other adjustments to roads to allow for changes in v0.36.4 Game Update.
    • "Peak Performance" circuit race changed from 5 to 3 lap default
    • Restructured folders for easier installs (Missions should be automatically found now)
    • Added 3 new drop points for free roaming for 6 total.
    • Several new roads & added decals to ALL the map road surfaces (for better look & navigations).
    • All new Multi-route Drift Course and Rock Race course.
    Rally Races: 6
    Mad Rally Dunes: Difficulty Med - Gold 3:20 - Rally Circuit race over dirt and sand roads with cliff to cliff jump finish. Reverse route same difficulty.
    Peak Performance: Difficulty Med - Gold 2:36 - Short 3 lap Rally Circuit over the top of a mountain. Reversed route a little more challenging.
    Sidewinder: Difficulty Med - Gold 2:30 - Point to point rally race on dirt and gravel roads.
    There and Back: Difficulty High - 6:00 Gold time. Point to point rally race on dirt and gravel roads.
    Blind Fury: Difficulty High - 0:53 Gold time. High speed no roads "thread the needle" race between trees & rocks over mud & grass with a "blind jump" finish.
    [NEW]
    Last Leap:
    Difficulty Med - 1:32 Gold time. Point to point race over gravel, dirt and mud with some tighter turns and a couple big jumps, with a big air finish.

    Road Circuits: 2
    Mad Speedway:
    Difficulty Med - Gold 4:28 - 3 lap Road course circuit race. Forward & Reverse.
    [NEW]
    DriftPark:
    [WIP] Difficulty Med - All New Blacktop Course for beginner / intermediate drifting with wide paved multi-route circuits and slight elevation changes for very forgiving drifting. Great pace for beginners to practice and hone in their drifting skills. Drifting series planned for future release.

    Truck Races: 2
    Sandstorm: Difficulty High - 5:00 Gold time. A lap around the island beaches over Sand, Mud, Rocks and Dunes. Difficulty is medium, but is set to high for the distance.
    [NEW]
    Attrition: [WIP]
    Difficulty High - 1:00 Gold time. "Rock Garden Speedrun" You have one minute to get as far as you can or reach the finish on this rugged rock course. Find the sweet-spot routes. This works as is, but I plan to change this from a "hypermiling" structure to a simple distance challenge (once I figure out how).

    Drift Challenges: 1
    Beginners Drift: Difficulty Easy - 2:00 Timer. Very open Gymkhana style drift course. Created to be rather forgiving for people learning drifting skills. (reworked for v1.02)
    [NEW]
    Midrift:
    [WIP] Difficulty Easy: Working version of Section 1 of a planned series of progressively harder drift challenges.
    MegaDrift: [WIP] Difficulty Med: A 2:00 minute Gymkhana style challenge. Multi-route Blacktop course for beginner and intermediate drifting. This course still needs stunt zones and some fine tuning but is still and fun challenge as is.

    Rock Crawling: 4
    Spelio Crawl:
    Difficulty Med - Rock crawls course through a cave, along a coastal area, back along the top of the cliffs & over the cave beach entrance, then back down & through the cave.
    Hillside Crawl R1: Difficulty Med - Crawling course along the side of Mad Mountain.
    Hillside Crawl R2: Difficulty High - Alternate crawling course along the side of Mad Mountain.

    Crawlection Madness: Difficulty High - No time limit. This is a fun blend of Rock Crawling & Marker Collecting. There are 40 Gears scattered all over Mad Mountain. Get as many as you can before wrecking your vehicle. Can you get all 40?

    Collection Challenges: 7
    Mad Dash Dunes:
    Difficulty Low - 8:00 Gold time. You have 8 minutes to collect as many of the 100 crates scattered all over the sand dunes as you can.
    Mad Dash Mountain: Difficulty Med - 5:00 Gold time. You have 5 minutes to collect as many of the 150 crates scattered all over Sand Mountain as you can. (Get 100 for Gold)
    Mad Maze Easy: Difficulty Easy - The first of 4 Mazes. Collect all 100 money bags as fast as you can in the easiest maze.
    Mad Maze Medium: Difficulty Med - Collect all 100 money bags as fast as you can within a more challenging maze.
    Mad Maze Hard: Difficulty Hard - Collect all 100 money bags as fast as you can within a hard maze.
    Mad Maze Extreme: Difficulty Very Hard - Collect all 100 money bags as fast as you can within this extremely challenging maze.

    A.I. Races: 1
    [NEW]
    Banger-01:
    [WIP] Difficulty ? - ?:?? Gold time. Wider Dirt track. Demolition race. Having issues with AI so this remains a WIP. At this point it's just a race against the same vehicle type you enter it with and not very challenging...

    Images

    1. LastLeap.jpg
    2. MadriftParkOverhead.jpg
    3. MadriftPark.jpg
    4. Crawlection.jpg
    5. Maze01.jpg
    6. Sandstorm_Race.jpg
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