Changelog
- Missiles can now explode
- New lua by @Agent_Y with help of @Awesomecarl Plays
- Deleted cache (lower file size and fixed bugs, but slightly slower loading)
- Fixed Barstow configs spawning with wrong radiator and overheating
- Fixed Barstowceptor dice attachment
- Fixed Barstowceptor kit instability
- Fixed Barstow Meltdown hood rack not showing up for some people
- Fixed Burnside lights
- Fixed 200BX roof rack lights
- Fixed Covet exploding
- Fixed Grand Marshal trunk not opening (kinda)
- Fixed Moonhawk configs spawning with wrong engine parts
- Fixed Moonhawk supercharger clipping through hood
- Fixed Moonhawk Half Beam missing odometer
- Fixed D-Series Avalanche breaking roof accessories
- Fixed D-Series assault truck missile base breaking on spawn
- Fixed Roamer cannon not working
- Fixed Roamer OP cannon ball having no collision
- Fixed T-Series bed tarp console errors
- Fixed T-Series missile truck missing hydraulic pump
- Fixed T-Series missile truck spawning with wrong colors
- Made 200BX hood openable
- Made Moonhawk armored hood and doors openable (sorta)
- Made Roamer cut hood openable, but it won't open on default configs because the cannon and shield are in the way lol
- Added self-collision to Barstowceptor kit
- Added a button to turn off the Barstowceptor supercharger to save fuel, like in the movies, controlled by drive modes
- Added lockable limited slip differentials to twin engine Covet (default)
- Added front ballast plate to twin engine Covet (default)
- Added automatic transmissions to twin engine Covet (not default)
- Added interior muffling to the armored glass pieces where necessary
- Tried to improve the Bolide ramp, need feedback
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta Javielucho Mad Mod 0.3.13
Mad mod