Experimental JATO and Ram Plow for Everything 4.0

The mod everybody wanted but nobody made it because it's too much work for something this dumb.

Tags:
  1. Update for BeamNG 0.30

    Agent_Y
    Added support for the new Hirochi Aurata and reduced input lag.
  2. JATO now activates by T key by default rather than by throttle

    Agent_Y
    Apparently I forgot to make that change before, and I thought I made it. Also fixed the weird issue where having throttle mapped to a controller input would activate JATO by throttle even if the button control was selected.
  3. Added support for Soliad Lansdale

    Agent_Y
    Second smallest update ever, nothing too significant
  4. Update for BeamNG 0.27, should have posted it sooner

    Agent_Y
    I was waiting for the devs to add a license plate design slot to the Dunekicker but they still didn't so I added the JATOs in the additional modification slot for it instead and I'm posting this update now. Changelog:
    • Fixed UI icons not appearing, they are a bit buggy now but it's a game bug and the same happens on the vanilla bus, can't fix that
    • Added support for all the new vehicles
    • Added a new experimental option that puts the water floating ability from the Wydra on any...
  5. I forgot

    Agent_Y
    Fixed mod for 0.26 Covet support, literally renamed 1 folder, big change I know
  6. Long awaited improvements

    Agent_Y
    • Added support for Gavril T-Series, finally
    • Added support for Civetta Scintilla
    • Added option to move the side rockets on every axis
    • Added new halogen light bars in addition to old ones
    • Added default key binding for the button-controlled rockets: T key
    • Added default key binding for snowman rocket: also T key. Snowman JATO is now controllable mid air but that's due to the game update
    • Added down strength scale, ability to make car weaker instead of stronger
  7. Added option to toggle JATO with a dedicated key rather than throttle

    Agent_Y
    Many people wanted that, and now I know how to do it so I did it. The rockets have a new slot now where you select how to control them:
    sdfsfsf.png
    The binding has to be set manually, and can be found at the bottom of the Vehicle tab:
    sdsdfs.png
    Have fun with this improvement! If you want the binding option to be the default, then tell me and I'll change it.
  8. I accidentally removed some stuff, it's back now

    Agent_Y
    Sorry for the issue, I accidentally removed some of the content in last update, it should be fixed now
  9. Nothing new, just fixed Bolide JATO and added Bastion support

    Agent_Y
    Exactly what it says in the update title. I need ideas for version 2.0 lol
  10. Tiny improvement

    Agent_Y
    Messages in top left corner converted to guihooks format because the old one seems broken now. They shouldn't lag the UI anymore when resetting your car if it has JATO rockets from this mod.

    Any suggestions for future updates of this mods are welcome, I have no idea what to add lol.
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