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Alpha Intersection 0.1.0

Burnout style crash junctions, with pickups and carnage o'plenty!

  1. Darthbob555
    logo.png

    Intersection is a scenario pack that is essentially Burnout's crash mode, specifically, Burnout 3 and Revenge.

    screenshot_2020-04-11_17-20-44.png screenshot_2020-04-11_18-31-44.png screenshot_2020-04-11_17-25-36.png


    In each scenario, you will be tasked with causing as much chaos as possible, with additional pickups and your Crashbreaker to aid you.
    The crashbreaker is unlocked after a set amount of vehicles have been involved in the crash and violently throws vehicles away from your car. Press the headlight button to activate (default: 'N')

    screenshot_2020-04-11_18-22-21.png screenshot_2020-04-11_18-33-50.png crashbreaker.png

    Pickups can aid you by multiplying your score, adding more score or, if you're unlucky, halving your score!

    x4.png xh.png gold.png

    Each scenario has a list of medals to aim for, and features 6 new UI elements: from end screens and notifications to pickups collected and scoring.

    20200413184002_1.jpg 20200414094036_1.jpg 20200414094117_1.jpg

    All scenarios can be accessed through the hubworld (not fully implemented) and all scenario progress is saved in your BeamNG directory. Scenarios have different weather conditions and time settings, and also feature sound effects for various actions such as picking up coins, multipliers or for the results screen.

    screenshot_2020-04-13_18-36-56.png screenshot_2020-04-13_18-35-16.png screenshot_2020-04-11_18-22-21.png

    Each scenario has five medals to try to beat: bronze, silver, gold, chaos and finally, my best.

    bronze.png silver.png gold.png chaos.png dev.png

    This mod is currently in alpha, as there is still a lot more I wish to add to this mod in the future, however, it is at a stage where it has enough content for initial public release.

    Quick preview video:


    For bug reports, please don't use the reviews section and instead feel free to PM me. I can't have a productive conversation in the review section :)

    Currently known bugs/issues:
    • Icons in the center message UI sometimes floats to the left on some resolutions
    • If the crashbreaker is active when resetting, props may continue to be affected after the reset

    Finally, enjoy the mod!

Recent Reviews

  1. Inn0centJok3r
    Inn0centJok3r
    5/5,
    Version: 0.1.0
    Absolutely mad! I've never seen such well done custom scenarios before! The UI is great, a bit laggy on my end, but never the less it looks great.
  2. falefee
    falefee
    5/5,
    Version: 0.1.0
    Absolutely insane, as a darthbob mod should be. Great to see more Burnout stuff :D
  3. pixeaudi
    pixeaudi
    5/5,
    Version: 0.1.0
    I've decided to actually play the scenarios now, nice idea with the hubworld! This thing is just AWESOME. Again, are you working on putting crashbreaker into the freeroam? Would be very fun.
    1. Darthbob555
      Author's Response
      Thanks :). I'm looking into adding the crashbreaker to freeroam, but it isn't complete yet. Hopefully sometime soon but no promises ;)
  4. CyrusGeorge2011
    CyrusGeorge2011
    5/5,
    Version: 0.0.3
    awesome
  5. redrobin
    redrobin
    3/5,
    Version: 0.0.3
    Pros:
    Great Idea! I loved Burnout when I was a kid.
    Unique!
    Love the cool UI elements.

    Cons:
    AI cars don't always spawn in.
    Pickups worked 0% of the time, I played through all current (10) levels twice.
    Inability to pick your car is a bit of a drag.
    Would have been cool to have this as a playable campaign.
    BeamNG gets confused with the new UI I've found. Have to go though the side menu to pick another scenario rather than a UI button at the end of an "official" scenario.
    1. Darthbob555
      Author's Response
      Please PM for bug reports so that I can have a proper conversation. I tested all 10 scenarios again just now and: all pickups worked and AI cars spawned in. Could you PM me with some more additional information (such as the log)?

      You can pick your car be unchecking "gameplay->competitive scenario conditions" and then CTRL+E

      I didn't create a campaign for a few reasons, the first is that it forces you to do the levels in order but also that I am creating a hubworld system where you have to unlock new scenarios and can do them in any order.

      The new UI does not have a "next" button - that is intentional as, like I said, the next scenario will not be known when the hubworld system is implemented
  6. mateusdiasromano
    mateusdiasromano
    5/5,
    Version: 0.0.3
    when i looked at the images i thought "blockland?" but then i read that its burnout, nice map
  7. ROXON
    ROXON
    5/5,
    Version: 0.0.3
    I loved Burnout 3's crash mode, and with BeamNG's crashing physics it's even better
    1. Darthbob555
      Author's Response
      Yep, it's pretty satisfying with all the vehicle deformation physics :)
  8. G-Farce
    G-Farce
    5/5,
    Version: 0.0.3
    I don't know if I should give this 5 stars but I'm going to based solely that this is awesome idea
    1. Darthbob555
      Author's Response
      Well thank you :)
  9. Aldibar
    Aldibar
    5/5,
    Version: 0.0.1
    You get a theoretical sixth star if you add a mod so I can place crashbreakers and Armageddons in freeroam maps! I have road rage and I want it to go BOOM!
    1. Darthbob555
      Author's Response
      It's definitely on my todo list. I don't know how feasible it is but it's definitely high up on the priority :)
  10. CrashHard
    CrashHard
    5/5,
    Version: 0.0.1
    1. Darthbob555
      Author's Response
      Wow! That's commitment right there! I'm glad you're really enjoying it :). Those dev scores are pretty tough, not gonna lie!
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