Adds a new UI app called "Individual Part Repair Menu" that can be used to select individual parts for repair. It also introduces a custom beamstate save/load system that saves damage per vehicle configuration, allowing damage states to persist across maps and sessions.
How to use:
Tips
- Click Load Part Tree and choose the part you want to repair.
- Enable Deep to also repair all nested parts (recommended in most cases).
- Disable Whitelist Root if you want to repair only the nested parts, leaving the selected part itself untouched.
- When repairing any wheels or suspension it is best to repair the entire suspension at once with the Deep option enabled to avoid any issues.
Save files are stored in the vehicles folder inside your user directory. They’re typically under 1 MB each, so keeping a large number of saves shouldn’t cause any problems.
- To keep existing damage while adding or removing parts, save before making changes and load after.
- Tuning parts works mostly the same, though in rare cases certain variables may break or require a repair before changes take effect.
- Small repairs usually cause no issues. However, if the vehicle’s frame is bent, parts may no longer align correctly.
- You can repair the frame individually with Deep disabled, but this is only recommended for minor damage.
- If specific parts cause issues, you can temporarily remove them and add them back later.
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Individual Part Repair Menu 2.6
Allows for the repair of individual parts.