Today's update Introduces a new cab option and big cut fenders, so here is a full list of additions:
- Extra cab, including all frames, exhausts, and other required parts. This includes side-facing rear jump seats, fuel tanks, or fuel cells
- Heavily cut front fenders in regular and facelift form, taken from the dove cut fenders but straightened out
- Heavily cut rear straight quarter panels for off-road frames, taken from the dove cut rear quarter panels
- Same cut quarter panels for regular frames in the sizes short bed, long bed, and 6x6 bed
- Wide pre-runner rear quarter panels for regular frames in the sizes short bed and long bed
- Tube off-road rear bumper
- Bumper spacers, allowing to install all bumpers at variable height and longitudinal opsition (front bumper attachments may not be moved with it)
- Moveable off-road independent front suspension (moves it forward with a tuning slider to fit into bigger fenders)
- 3 new skins: separate fenders (front), separate fenders (front + rear), front end swap (colors front end parts in another color)
- interior fuel cell instead of rear bench seat (only compatible with 2x and 3x n2o bottles because I can rewrite those to be compatible)
- limited angle steering option for independent front suspension
- rear radiator options for mount on bare frame and inside off-road frames
- 6-lug goliath wheels and new Okudai PR02 6-lug wheels in both 20x11 and 20x13, in all 3 colors
- sportivo tires for goliath 20x11 and 20x13 wheels
- longer goliath 6x6 interaxle driveshaft
- optional keybind for over-cab hydraulic ramps on car haulers (unassigned by default)
Also, since this update adds new game lore with the new extra cab, and since the game recently updated the colors on all vehicles, I decided to study how exactly the weight classes (D15, D25, etc) and model years worked and what parts were sold with them, and corrected all wrong parts (including frame type, axle type, spring type, shock type, front end and headlight type, mirror type, wheel hubs, brake type, engine options, differential types, final drive types, factory fender flares, tire size and type, radiator type and correct horn). After this I re-took all thumbnails to be in line with the new color aesthetics and showroom lighting (just shows how much work there is behind the curtains). A few configs were removed in the process, but there are even more new ones added:
There are also some much needed bug fixes:
- fixed MD-series school bus and Armored truck skins breaking after 0.36 game update
- fixed no texture overlay on T-series gauge glass after 0.36 game update
- fixed slammed dually config breaking it's steering when steering far enough, by limiting steering angle
- fixed 6x6 rear rear extended adjustable final drive always using a 1:1 ratio instead of defined ratio
I may or may not be bothered to fix the cargo boxes, or update the roof lights on the exterior rollcage to the new halogen system
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Gamer!'s Ultimate Pickup Parts 1.12
Ultimate Parts Pack for the D-Series
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