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Fujigoko 29 aout 2020

a Japan inspired map

  1. correctif

    bobby_boulgat
    fix of:
    - blue landscape/background: work on the 3d models and settings of the texture. Reduce of the fog density
    - dark skybox : increased textures brightness
    -hyper dark shadows: I changed my settings of shit concerning the light (exposure, brightness, etc)
    - return of transparency on the startrack. Settings of the staryskybox and roads textures. I hope it's working for you, because it's very tiring. (clear the game cache and restart the computer every time, every try)
  2. bug correction

    bobby_boulgat
    correction of transparency problems - star tracks -
  3. bugs fixing

    bobby_boulgat
    Hello

    Fixing of display issues :
    - one road texture appearing half
    - the Fujiyama was gone !! I had to remake the 3d objet
    - the secret zone really too visible. (since the zone tool doesn't work in the same way than before) I had to tweak the texture settings in every way , and add an invisible imposter for the starry cube. The aspect of the spaceroad have changed a bit but i'm quite satisfy because it's was very fastidious to do

    All seems works properly right now

    Cordially,
    Bobby
  4. The Legendary update

    bobby_boulgat
    After centuries of research, scientists, historians and adventurers have come to the conclusion that there is something somewhere !!

    Look at the billboard with the map/roads/points of interest. Someone have left a clue on it


    except this thing, i putted some splashing water near the bridges, and some statics objets in the pitstops

    that's all folks ! have fun !
  5. 25fevrier2018

    bobby_boulgat
    ...
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