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Enhanced Interior Camera 2.5

Interior camera with new effects

  1. TroLLeX_
    TroLLeX_
    5/5,
    Version: 2.5
    I dont know why i never rated this. I must let a sorry slip! This mod is great, it always gave me so much fun driving in first person! Thank you so much
  2. gamerphobia
    gamerphobia
    3/5,
    Version: 2.5
    Hi, this mod really tanks FPS on some machines. Tried with and without (enabled and disabled) only this mod on 3060 gpu and noticed drops of about 40-50 fps. I sit at a comfortable 165fps at my monitors refresh rate and with this mod i cant get higher than 90
    1. austint30
      Author's Response
      Hmm, weird. I use my own mod when playing in VR and I don't notice a difference in performance when switching my camera views. And my framerate is already quite low in VR (average about 40-50 fps). I'll take a look regardless and see if I can reproduce it.
  3. Lunystovetop86
    Lunystovetop86
    5/5,
    Version: 2.5
    this is a must have if you like in car camera wheel and pedal set up!!!!!
  4. Petit Loup 985
    Petit Loup 985
    5/5,
    Version: 2.5
    Is so cool
  5. KLAX
    KLAX
    5/5,
    Version: 2.5
    perfect execution. thank you! ;)
  6. Ja.L
    Ja.L
    5/5,
    Version: 2.5
    Much needed improvement with the last update. Besides that issue, the mod was amazing. Mod is now perfect in my eyes. 10/10.
  7. Georgia Dawg
    Georgia Dawg
    5/5,
    Version: 2.5
    Great mod! I love how stable the view is when bouncing down a rocky road. Still having all the feeling of the cars movment. Works great with "Beam Eye Tracker".
    My one wish would be: is there a way to add a setting so you can move the seat (view) from Driver to Passenger and back? Right now, we can move up, down, tilt, forward, and back. But if the view is too far driver, you cannot move the view more center or the other way. More of an issue with mods than Dev. vehicles. Amazing first Mod!
    1. austint30
      Author's Response
      It won't be very easy to be able to attach the camera to the passenger seats of most vehicles, sadly. Official BeamNG vehicles do not have a camera node placed at the passenger seats, so my mod doesn't know where to place the camera without explicitly coding where the seats are in each vehicle.
  8. bunkasan
    bunkasan
    5/5,
    Version: 2.4
    Hey, awesome mod, love it. Sadly I speak no git, but the code snippets you are looking for to hide the apps can be found in the old "Look Ahead" Cam mod. Main part:

    if self.disabledCockpitApps == false then
    --pretend to be the driver camera
    guihooks.trigger('onCameraNameChanged', {name = "driver"})
    self.disabledCockpitApps = true
    end

    Works perfect for me.
    1. austint30
      Author's Response
      Thank you for this. It works! I have submitted update v2.5 with this added in. Should be out soon when the admins approve it.
  9. brightontousignaut
    brightontousignaut
    5/5,
    Version: 2.4
    this is so good. is very good for automation cars as the cams on there are stiffer than stiff. also, looked at the wiki (the wiki, not documentation) and find that to make the ui apps invis, you type in "cockpitCamera" this might not work but it could. the wiki shows this example "[0.336, 0.10, 1.12, 65, "f1ll","f1r","f2ll","f2r","f8l","f8r",{"cockpitCamera":true}] //Cockpit camera is used by the UI apps to disable apps when in cockpit view" to keep it with the rules of it being a review, this is a review and this is a good mod
  10. TheExtraMile
    TheExtraMile
    5/5,
    Version: 2.4
  11. DRANVOOV
    DRANVOOV
    5/5,
    Version: 2.4
    respeck
  12. Multi Retro Man
    Multi Retro Man
    5/5,
    Version: 2.4
    I didn't think this could improve the games in car view but it is fantastic. The realism of when you go over bumpy ground and the car goes from side to side and other things is amazing.

    It really does add to the realism of the game and I thank you so much for this. :)

    Hope you had a great Christmas and have a superb New Year and successful 2025!
  13. ondryhud
    ondryhud
    5/5,
    Version: 2.3
    i like this
  14. 221459
    221459
    5/5,
    Version: 2.3
    I installed it out of curiosity, but this mod is a masterpiece, I use trackIR and since the installation the game has changed beyond recognition. In my opinion, this is the best mod on the forum at the moment. You're a champion, man!
  15. 123coolboy
    123coolboy
    5/5,
    Version: 2.3
    great
  16. iflyimpilot
    iflyimpilot
    5/5,
    Version: 2.3
    A mod I never thought I needed! Only small issue for me is that when I minimize the menu, it doesn't stay minimized after going into the game menus, e.g. changing vehicle. It goes back to the maximized view. Any way around this?
    1. austint30
      Author's Response
      Yeah the minimize doesn't save when BeamNG re-renders the whole app UI. I'll have to find a way to get the minimized state to persist through that.
  17. Ja.L
    Ja.L
    5/5,
    Version: 2.3
    This mod is of high quality, frequently updated, and has caused me no issues that I can recall.

    BeamNG is not just a vehicle simulator, it's a driving-experience simulator. With the additions of motion blur and more clickable buttons (and vehicle systems to use such buttons for), BeamNG continues to get closer and closer to realism than anything else on the market EVER.

    Modders like Austint30 are incredibly important as they support the cause with heavy dedication, and should be recognized for such. Many respects to you, modder.

    5/5 stars for the mod overall.

    2.0 was a large update! The bug fixes and improvements are great, but most important, you added VR support! VR is great for immersion, and I love seeing it.

    5/5 stars for versions 2.0+.

    I also love seeing such frequent bug fixes, even for such small problems that other modders may see as trivial and simply ignore. Take pride in perfectionism; do not see it as obsessive. Your work is masterful.

    5/5 stars for version 2.3.
  18. shanie
    shanie
    5/5,
    Version: 2.3
    This mod is superb, been using it for ages. I'm just curious what broke FoV adjustment in earlier versions? As it was such an unexplainable issue. Thanks!
    1. austint30
      Author's Response
      I had accidentally added fov to the wrong variable. While the dynamic fov worked, I didn't realize it was using the defaultFov field instead of fov. I don't mess with the fov manually much so that's probably why I had missed it.
  19. HylianWolf
    HylianWolf
    5/5,
    Version: 2.3
    Works right from the outset, had not adjusted anything, provides a realistic driver POV cam for offroading and feels much better than vanilla, similar to Enhanced Chase Camera. TBH I think this should be renamed to Enhanced Driver Camera, because that’s precisely what it is
  20. giorgier
    giorgier
    5/5,
    Version: 2.2
    great
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