Dynamic Driver Camera 1.9

Realistic driver camera that reacts to physics

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  1. v1.9

    MangoLoco69
    removed driver camera for now disguising since 0.40 changed how it works.
    reduced some default values because i thought they were a bit too strong.
    made it so resetting your car also re calculates the camera node, resetting your camera will trigger it too so if youre driving while resetting camera, it might get off centered by a small bit, just reset it again
  2. v1.8.8

    MangoLoco69
    added auto look back setting
  3. v1.8.7

    MangoLoco69
    more foolproofing and a better Ui
  4. v1.8.6

    MangoLoco69
    improved node fetching and a fallback if the driver node doesnt exist, will then use the cars center node, will require manual adjustment then.

    made it so that extremely high g forces reverse the quadratic damping
  5. v1.8.5

    MangoLoco69
    added head tilting up/down based on vertical g force
  6. v1.8.4

    MangoLoco69
    fetches the driver camera node immediately and caches its position instead of relying on its position every frame, this should eliminate weird camera movements or noise.

    a bit more clarity on what settings do (intensity has a decimeter per G force unit)
  7. v1.8.3

    MangoLoco69
    added a soft clamp stop for every movement
  8. v1.8.2

    MangoLoco69
    changed default values to match more realistic behavior, removed max pitch clamp and refactored the pitch logic
  9. v1.8.1

    MangoLoco69
    forgot to actually change the default values
  10. v1.8

    MangoLoco69
    added a quadratic damping scaling value, stronger impacts get damped more and weaker impacts get damped less.

    changed the default values in the default preset.

    added a accel/decel bias slider
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