Hey guys, took a couple hours today to fix up some stuff you've been bugging me on (all good things, keep doing this!)
Changelog:
Fixed many road-to-road transitions. Many roads were badly overlapping.
Fixed some unrealistic bank curves on the hill climb portion, some areas had banks up to 25 degrees. These have areas have been vastly normalized and have had signs added.
Fixed water. The physics were broken on the lake and on the river. Deleted these and remade them and the...
Welcome to the 'I'm-Sorry-I-Made-You-Put-Up-With-Mesh-Roads' Update!
Seriously though, nine months it's been?? Oh my God, that's an embarrassing time frame for this map to not get updated. Let's get to it:
Changelog:
Mesh roads are gone! The only ones that remain are for bridges and the tunnel. They've been replaced with decal roads on hand molded terrain. Bumps will occur. This isn't a track.
Removed the skid lag fix from the map. This has been fixed all across the game.
The latest update has a double reverse buffer (or something like that) so this fixes a massive amount of the flickering on the map. It looks so much better!
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