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Datmoon 400ish Z 1.0

Datmoon 400ish Z

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  1. Grande Huevos
    tried my best to make my rendition of a 400Z. there are not many resources in automation to make it exactly like a 400Z but i tried my best. old Z chassis molded to look as close to the new 400Z as possible. there are some issues, i couldnt widen the wheels as much as i would have liked, also the dual exhaust is pretty much for looks only, according to automation inline 6's simply cannot have a dual exhaust system no matter what (i will change it to an actual dual exhaust system if they ever update the game to allow inline 6's to have dual exhausts). i wasnt able to do anything with the windows to make the rear windows smaller on each side as well as get rid of some of the polygons in the windows. i also couldnt figure out a way to remove that ugly and annoying red line that outlines the doors since it isnt in any of my paint options when painting the car. dont expect it to look exactly like a real life 400z, like i said, i did my best.

    Standard 6-speed RWD with a LSD in the rear. it makes 303kw at the wheels which translates to roughly 400hp give or take a few ponies. Single 63mm ball bearing turbo with boost limited to about 13psi at max for the low end torque and not a huge torque curve causing wheelspin every time you accelerate. it has ABS+ESC+TC which can all be turned off in beamNG if you want to drift or just do some sweet burnouts. it's on sport compound tires to allow a little oversteer in hard corners. as far as RWD sports cars ive made using automation, it handles really well.

    any suggestions or recommendations feel free to comment and ill check it out.

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