This update bring ssome changes to the current UIs:
I have plans for some more styles of UIs, but I've got a lot going on so it might be a little while before the next style is released
- Added in the fuel and temperature as bars on the inner part of the tachometer UI
- The font has also changed to something much more readable - it may change again, but for now, it is much better and cleaner
- The tachometer UI now hides itself when a vehicle that has no engine data is spawned (such as trailers)
- Major cleanup of the code behind the scenes - some small changes can probably be noticed due to this, most notably, the pointer is slightly different but its mostly indentical to what it was
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Custom Tachometers and Boost Gauges 3.2.2
4 new tachometer and forced induction apps for any vehicle
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