Beta Custom Menu Music 1.0.1

Plays your own music in the main menu, loops it and fades out when you enter a level.

Tags:
  1. Pororo 2
    Custom Menu Music — Add Your Own Tracks to the Main Menu

    Replace the default main menu music in BeamNG.drive with your own tracks. The mod automatically pauses playback when loading a level and resumes it when you return to the main menu.

    Key Features:

    • Auto Playlist: All audio files placed in the designated folder are automatically added to the rotation.
    • Shuffle Mode: Enable random track order or switch to alphabetical sorting.
    • Live Playlist Updates: New tracks added to the folder are detected within ~30 seconds without needing to restart the game.
    • Lightweight: Minimal impact on performance with quiet logging (detailed info only on load).
    Installation:

    1. Extract the archive to your mods folder (or use the in-game Mod Manager).
    2. Place your audio files into: mods\unpacked\custom_menu_music\art\sound\music_cmm\.
    3. Supported formats: .mp3, .ogg and .wav. If a track fails to play, try converting it to a standard MP3 (44100 Hz) or OGG (Vorbis codec) — exotic codecs and unusual encodings may not be supported by the game engine.
    Customization: Adjust settings (start delay, shuffle mode, etc.) in lua\ge\extensions\CustomMenuMusic.lua within the «SETTINGS» block at the top of the file.

    Troubleshooting: If the mod isn't working, open the in-game console (~) and look for messages starting with «Custom Menu Music». After changing any settings or adding/removing files, fully restart the game for changes to take effect.

    Tested on BeamNG.drive v0.40.5

Recent Updates

  1. Music from own folder — MP3, OGG and WAV supported
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