Lots of fixes for my "Chris's Mess" of an excuse for a map release...
This fixes the orange / no-texture issues on the terrain due to an editor bug. Also adds in grass fields, and a few (but not too many) extra buildings. Fixes for some AI bugs are also present, and the exit ramps also no-longer 'reflect' they are two-lanes when they are in-fact one lane. There's considerably more detail on the roads over by the mall, and also the abandoned Frank Douglass towers have a hole-filled parking lot of death (which the AI will happily speed through to their own dismay).
This should get a few portions of the map much closer to production quality, and also make it 'less drab'. I am not entirely sold on the distant color of the field grass on the terrain, but it's close enough.
AI has been majorly reworked on all overpass/fly-over, raised route, and double-decker sections, NO MORE wrong way drivers.
I hope y'all enjoy!
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Beta (City of) Los Injurus 2023-12-20
Los Injurus 2023, now featuring 11-foot-8 bridge!