Good scenario ruined by overbearing objectives. You dont need to add in damage detection to detect if the car is totaled when losing a wheel or wrapping yourself around a tree already effectively prevents you from completing the scenario. Maybe a check to see if the player vehicle hasnt moved in 10 seconds or so would work better.
Also, an easier way to disable your anti-cheat would be nice, since currently I am going into the lua files and commenting out the lines that launch you into the air.
Fix these issues and its for sure a 5 star scenario.