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Beta Car Jump Arena BETA 4 Version 1702

Jump! Flip! Speeding! Crashing cars!

  1. BETA 4 Version 1702

    MysteryManGER
    Car Jump Arena Beta 4, Version 1702

    Welcome to the next Beta of my map "Car Jump Arena"!

    If you are having some problems with this map...use the discussion thread instead of rating bad! 99% of the problems could be solved by clearing your games cache! So much stuff in the background has changed since "Beta 3"...so you have to delete your cache for the map to work properly! If you still have any problems...use the discussion thread! I will help you!


    Install instructions:

    1) Download the file
    2) Put "car_jump_arena.zip" into your "Documents/BeamNG.drive/mods" folder and overwrite the existing file.
    3) Go to your "Documents/BeamNG.drive/levels" folder and delete the whole "car_jump_arena" directory.
    4) Go to your "Documents/BeamNG.drive/cache.0.8.x.x/levels" folder and delete the whole "car_jump_arena" directory.
    5) Start the game and HAVE FUN!


    Whats new?:

    Bugfixes:

    - fixed a bug with the collision model of the podium. Thanks Blijo for reporting!
    - fixed some (not all) problems regarding the object-smoothing.

    Content improvement:

    - Added pillars to the "floating" pitlane
    - Minor optical improvements to the pitlane and other objects.
    - Added a new spawning point at the top of the bridge.

    New content:

    - Freestyle-Stadium: Inside the mountains and reachable through the tunnel you'll find a huge stadium with different jumps, loops and similar stuff.

    - Stadium Car Park: In front of the stadium you'll find a two floored car park with a direct connection to the grandstands for the visitors.

    - Connecting tunnel: A new tunnel connecting the exit of the High-Striker with the Glass-Sphere-Platform. Including some stairs to wreck your car with style! :)

    - Vegetation: Finally I've started creating the vegetation around the ramp! It isn't final and some spots may look ugly because of the 2048x2048 map resolution. This will be improved a lot in future releases.

    Known Bugs:

    - none

    Screenshots:



    Credits:

    - BeamNG official team: ground-textures and the vegetation (trees, grass, bushes)
    - SplitDelay & my girlfriend Nicole: Garage designs
    - MysteryManGER: everything else (meshes, textures)
    - Beta-Testing (in alphabetical order): Blijo, BowlerHatJack, Dario555, Drivver, LucasBlueEyes

    Please...

    - ...do not remove meshes and/or textures for using it for your own projects without permission!
    - ...don't upload this mod again!

    Feel free to make screenshots and videos for YouTube!

    Contact:

    - Discussion thread and bug reporting

    - My YouTube-Channel (please subscribe)

    - E-Mail

    HAVE FUN!
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