This should make a smoother transition of existing save games to the new format version and should also prevent the system from overwriting any pre-existing save data (still make sure to backup that save file though )
Please note that though the campaigns do now start correctly, no HTML files load! (I am still trying to finding a fix and it should be fixed soon but I wanted to get these fixes/additions through beforehand)
All vehicles cannot score less than 0 points in car curling scenarios - this caused some scores to be wildly different...
I somehow managed to break the texture on the planet rings, again.
Also, if you are struggling with the car curling levels (I know I have), I will be re-implementing them at a later date to work a bit nicer.
But for now, enjoy a less terrifyingly broken ring texture (hopefully - at this point, I wouldn't be surprised if the ring texture is still broken considering how surprisingly time consuming it has been trying to fix it).
Another update that flushes things out and address some issues/bugs
The major change is that the trophy room should load much faster, though the download size of this mod has increased a bit due to the fix. However, it should prevent your cache size from increasing by a large amount.
Changed neutron stars to be more representative of the area of effect on Airborne 3:5