A few more fixes that I didn't get around to in the last update:
I also decided to 100% complete the mod start to end to check some of the difficulties, so expect car curling 2:2 to change since that was easily the hardest level out of the whole mod to get the diamond for
- Fixed incorrectly named high-value targets in car targets 5:4, which only gave 30 points instead of 80 points
- Fixed incorrect image showing in the description for car targets 4:1 + removed square bracket
- Fixed wonky trigger hitbox for cue games 2:3 which meant any ball that went too far to the right of a pocket failed the scenario
- Adjusted a few difficulty ratings
- Fixed wonky trigger hitbox for targets 3:4 which caused the scenario to fail if you went the green route and went too low on one of the platforms
- Update the cache files from the new model changes
- Dev best for 3:3 is now 5200
If you want to see a walkthrough on any of the levels, I'll link below that video:
Outdated Car Games V3 1.0.2.2 (V3)
A collection of Mini-Games played across multiple themes with medals and trophies to be won