Beta Camera PostFX 1.8!!

Your cinematic look, and much more, all in one mod.

Tags:
  1. Lucky Le Renard
    1.8 changelog:
    -saving and sharing custom presets ("\current\settings\renardCinematicFX\presets")

    work in progress !!!

    other name: Renard Cinematic FX (this one sounds better)
    the main goal of this mod is to reproduce old cinematic effects from film cameras, i'm not a professionnal in this field, just a passionnate, the result aren't "super duper realistic" it's just an approximation

    the second goal is to add lens distortion to BeamNG, this effect can help reduce the stretching at the edges of an image with very high field of view, or 32:9 monitors.

    6 differents effects in this mod are included:
    -lens distortion, witch is pretty unique from a BeamNG mod i guess
    -vignette
    -"realistic" film grain
    -halation
    -edge softness
    -horizontal flare

    include with the lens distortion:
    -automatic zooming in the image
    -automatic field of view, that compensate the lens distortion
    -mutiple samplings methods

    example of the lens distortion:
    Capturedcran2026-11-01115514.png

    and other cool results:
    Capturedcran2026-11-03160648.png

    Capturedcran2026-11-03161233.png

    all the effects can be individually customized in-game.

    how to enable:
    the panel is in the "mods" section of the pause menu

    i really appreciate feedbacks

    known issues:
    -the mod is acting strange with hdr monitors

    made with the help of ai, of course, but that doesn't mean ai has directed this mod, the creative vision is 100% from me

Recent Updates

  1. you can now save and share presets
  2. big update
  3. update 4

Recent Reviews

  1. ValoDoment
    ValoDoment
    4/5,
    Version: 1.7
    This is great, but can you give us instructions on how to use this mod in the overview? I can't seem to activate any of the camera FX.
  2. Dr.Feelgood
    Dr.Feelgood
    5/5,
    Version: 1.7
    excellent mod. I use it mainly because I'm running an 21:9 monitor, but with this mod I don't use the camera controls as much. I think i have got i setup up nicely, but could you explain in more detail what settings to use for UltraWide and SuperWide monitors?
    1. Lucky Le Renard
      Author's Response
      the quartic distortion, or at least cubic distortion are (for me) the best for "everyday use" has they distort the images at the edges, and not on the overall result, i find it more convenient

      radial distortion mainly makes a "fisheye" effect but it can false the sense of speed, for example, the exact opposite effect happen with high field of view

      but i guess it mainly depends on how you want your game to look ? there are no "universal" settings that work for every screen
  3. APex_RAre
    APex_RAre
    5/5,
    Version: 1.7
    That’s really cool, but if possible, please make it possible to save the preset and then share it.
    1. Lucky Le Renard
      Author's Response
      very interesting, i'm gonna look into it
  4. SlimeSL
    SlimeSL
    5/5,
    Version: 1.7
    Good job!
  5. SlimeSL
    SlimeSL
    5/5,
    Version: 1.4
    Great mod! It simulates various camera effects very well. However, could you make all effects disabled by default and support saving settings? Right now I have to manually turn off the effects every time I enter the game.
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