Experimental BGM Player 1.1

Configure music to play in game in the background.

Tags:
  1. Fixed fading and removed main menu library

    HighDef
    The fading is fixed and I removed the main menu library since the game has it's own main menu music now.
  2. bug fix

    HighDef
    fixed another instance of the last fix
  3. fixed bug

    HighDef
    sometimes it would play a freeroam track once you press Start on mission start screen, fixed
  4. Added explicit mappings

    HighDef
    fixed instance where mission isn't recognized if loaded from discovery menu
  5. version fix

    HighDef
    I made a boo boo and uploaded the wrong file, sorry about that!
  6. Minor fix and improvment

    HighDef
    fixed chance for track selection to get stuck in a loop
    slightly improved frame hitch when track changes
  7. repeat fix

    HighDef
    It was possible for a track to be repeated if it was set to 'any' when changing game context, this is now fixed.
  8. fixed 'any' assignment

    HighDef
    adding 'any' to the name of your tracks to have them play in any context of the game was not working properly, fixed that.
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