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In the upcoming weeks mod approvals could be slower than normal.
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Beam Advisor 1.3.0

ETS2/ATS inspired navigation widget for BeamNG.drive

  1. Captainalpha0
    Captainalpha0
    4/5,
    Version: 1.0
    Very good mod!
    The UI is clean, and nice to see

    As many people mentionned, I'd like to have the ability to resize, and reduce the ping sounds.
    Also, the ability to zoom in/out on the minimap would be nice.
    I have thought (if possible) of a little screen in which we could enable/disable some features in the car, such as two-step or line lock, also the ability to link, as those features require some annoying keybinds.

    Someone has mentionned that as well, but the trip measurment's units seem to be wrong, I have 20x my distance.
    Really like the Instant Fuel Consumption but I seem to have weird values with some cars (vanilla of course).

    Anyways, congrats on this mod, your IU app is definetly staying on for me!
    1. ThatTonybo
      Author's Response
      Resizing is almost done (just adding a way to reduce the size of UI elements for smaller screens) and I've got map zooming and settings for the messages system (disabling just the sound or specific/all messages) planned.

      I'll take a look into something like a car features page - I'm not very experienced yet so can't guarantee I can do it, but it's on my "potential" list.

      And yes, measurements are seriously whack. They're not perfect at all and DTE especially likes going to unheard of values, especially when you aren't accelerating, or you're at slow speeds. It's something I'll try to refine as I update the mod though.

      Thank you for the review though, I really appreciate it!
  2. SEGDEP
    SEGDEP
    5/5,
    Version: 1.0
    Excellent UI!
  3. DaddelZeit
    DaddelZeit
    5/5,
    Version: 1.0
    Awesome stuff :D
  4. Nacho Problem
    Nacho Problem
    5/5,
    Version: 1.0
    A really well made ui app!
  5. Suo
    Suo
    4/5,
    Version: 1.0
    My only problem with the mod is that the odometer seems to be calculating the distance wrong, and seems to think that 10m =100m. This could just be a problem on my side, but might as well point it out.
    1. ThatTonybo
      Author's Response
      Could be a math issue, I'm not great at it. I calculate the odometer's value using the following formula: speedMph * 0.1 / (60 * 60)
      If you think that's the cause or might have an idea, shoot me a PM here or on Discord.
  6. Louie's Workshop
    Louie's Workshop
    5/5,
    Version: 1.0
    epic
  7. Bolt2407_Beamfan
    Bolt2407_Beamfan
    5/5,
    Version: 1.0
    One step closer to perfectly replicating ATS in BeamNG. This is my favorite UV mod, I seriously love this!
  8. Haida
    Haida
    4/5,
    Version: 1.0
    (reposted, I rated 3 stars instead of 4 stars)
    This is a very nice mod, the only issues I have with it have already been reported so I won't write them down again.
    I hope the resize ability will come soon :)
    1. ThatTonybo
      Author's Response
      Already have it party working - sharing progress in the BeamNG Discord server. Appreciate the updated review :)
  9. Gabriel Pereira Saideles
    Gabriel Pereira Saideles
    5/5,
    Version: 1.0
    Nice! I would love to see a version where this somewhat replaces the BeamNavigator!
  10. Snowmaster
    Snowmaster
    5/5,
    Version: 1.0
    One of the Best Mods i've ever seen!
  11. Lichi
    Lichi
    5/5,
    Version: 1.0
    if you make it resizable i hack the servers and give 6 stars
  12. nostalgia.exe
    nostalgia.exe
    4/5,
    Version: 1.0
    The ability to resize ui, disable ping sound, stuck on message screen and damage count on red when reset.

    Otherwise this is a really good ui mod, it replace half of my ui and should add a few more graphs such as the powertrain visualization, brake temp, torquecurve or dynomometer and the message board.

    I dont know much about modding or this much might impact the performance of the game but i know that it would replace of my ui for sure.

    Keep up the great work!
    1. ThatTonybo
      Author's Response
      Appreciate the kind words, great to hear that you like it.

      Resizing will be added soon, and the stuck on message screen/red text bugs are already on my list to be fixed. I'll also add support for disabling the ping sound, and possibly disabling specific messages while I'm at it.

      More detailed things such as graphs are a little out of what I intended for this, which is really just a compact but handy Route Advisor equivalent. I could look into possibly adding some kind of tab with advanced info, but no guarantees.

      Thanks again though!
  13. Peterkragger_PL
    Peterkragger_PL
    5/5,
    Version: 1.0
    Nice
  14. tillablepower8363
    tillablepower8363
    5/5,
    Version: 1.0
    this is what i needed in beamng.drive
  15. Lewhik
    Lewhik
    5/5,
    Version: 1.0
    It's awesome. Used to play a lot of ETS and ATS back in the day; but the Damage Meter won't work, right?
    1. ThatTonybo
      Author's Response
      Damage meter is hit and miss but should work. It's relying on comparing the amount of deformed beams in the car compared to a static number right now (as the total beams figure isn't functioning), then limited to display no more than 100% damage. Not perfect but it is something.
  16. Nanandmic567
    Nanandmic567
    4/5,
    Version: 1.0
    That's alright for me, but the UI itself is too big for no reason (my screen resolution is 1280x1024 and it's taking a lot of space) also I can't resize the UI too ... but yeah, I like it.
    1. ThatTonybo
      Author's Response
      Known and going to be adding resizing as soon as I can, appreciate the review :)
  17. NameLezZ.
    NameLezZ.
    5/5,
    Version: 1.0
    Awesome!
  18. AwesomeCarlPlays
    AwesomeCarlPlays
    5/5,
    Version: 1.0
    Yes!
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