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Beta Backyard Kart 0.17.6

A backyard-built kart

  1. Whoops!

    nachtstiel
    This update was a little bit rushed so I could get a fix to the lua bugs. However, it still has a few significant changes.

    Frames:
    • Added CMU to all frames as part of the frame rather than a separate part
    • Reinforced ref nodes and disconnected them from nodes that separate from the center frame
      • This change significantly improves the stability of the camera. Even under super bumpy conditions in both the first person and third person views
    Suspension:
    • Tweaked front limiters
    Wheels and Tires:
    • Removed unused wheels
    • Added all used wheel sizes to both front and rear
    • Added most used tires to both front and rear
    Bodykits:
    • Added extra nodes to the pigeon and hopper body kits aid in deformation and collisions with terrain and static meshes
    • Changed the alignment of the wheel arches on the pigeon bodykit
    Misc:
    • Changed population value to significantly reduce the chance of the kart spawning in traffic
    One issue I discovered, but will not be able to fix in time for this update is that some nodes will affect the center frame even after the beams have broken. This includes the dummy, the fuel tanks, and the wheels. This does not occur all the time, so it has been hard to try to pin down a source.
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