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Beta Backyard Kart 0.17.6

A backyard-built kart

  1. New Rear End

    nachtstiel
    THIS UPDATE INTRODUCES AND CHANGES MANY MESHES. IF ANY DO NOT APPEAR, A CACHE CLEAR WILL BE NEEDED. YOU CAN ALSO DELETE THE FOLDER "0.27/TEMP/VEHICLES/BIGKART" TO CLEAR OUT THE OLD CACHED MESHES.

    This update is quite extensive and completely replaces the existing rear subframe along with many mesh updates and various general fixes. This is by far the best-performing independent rear setup so far and it required far less tinkering to get it to feel right.

    This also includes fundamental changes to the structure of the front subframe, so any custom configs may need to be retuned.

    Full list of changes below:


    • Frame
      • New Rear Subframe
        • This subframe is an independent rear subframe with a much more vertical suspension mount
        • Significantly improved deformation of all parts of the rear subframe
          • Each bar now has its own group, so it can deform more independently
      • Old IRS Rear Subframe
        • Completely removed
      • Standard Frame
        • Slightly changed weights of various nodes
          • This hasn't changed the overall weight distribution much since the changes were mostly in the center frame
        • Significantly improved deformation
          • The floor no longer detaches from the frame unexpectedly and will deform with the frame much better
          • The frame bends much more realistically
    • Suspension
      • Front
        • Updated steering box position
        • Updated front hub node placement
        • Slightly changed suspension mount position to more closely match coilover mesh
        • Fixed max steering angle being too low and causing suspension arms to spread at full steering
        • Significantly reduced the amount of wiggle in the front wheels when turning sharply
        • Improved front coilover mesh deformation
        • Added support beams to prevent twisting in the front arms
      • Rear
        • Added new coilovers for the new rear subframe
        • Added new swaybar setup
        • Added swaybar mesh
        • Significantly changed rear IRS hub shape
          • It's kind of unrealistic, but it is stable
          • I need to add a mesh for the rear tie rods
      • All
        • Changed suspension sounds
    • Engines
      • Added new engines for the new subframe
        • These are all positioned a bit higher relative to the kart, but they settle at almost the same height as the previous subframe
      • Edited sound of Ducati Engine to take into account exhaust muffling
      • Strengthened connection of exhaust to the frame/engine
      • Further simplified the non-CVT engine mesh
      • Simplified all exhaust meshes
      • Updated node position of the high-end exhaust
    • Spoilers
      • Added a new rear wing for the new frame
      • Changed angle of the front wing
    • Tires
      • Adjusted stiffness of bubble tires
    • Wheels
      • Adjusted stiffness of the 8x6 wheels
      • Fixed missing collision on front 8x6 wheels
    • Seats
      • Significantly reduced bounciness of the seats
    • Configurations
    • Standard Frame
      • Retuned tire pressure for race configurations
      • Retuned caster on race configurations
      • Retuned standard coilovers
    • IRS Frame
      • Replaced all existing configurations
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