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Anatomica Lite is a free standing crash-test dummy — a soft-body humanoid you can ram, hit and run over. It stands on its own, catches its balance like a real body would, and comes apart with clean, force-based dismemberment. No blood and no exposed anatomy — clean and recording-friendly.
It's a physics subject first: everything you see is driven by impact force, not animation.
Features:
Standing humanoid prop with an active self-balancing (Euphoria-style) controller — it sways, braces and tries to stay on its feet.
Clean force-based dismemberment— limbs tear off at joints and mid-bone once the hit is strong enough, with no blood and no exposed flesh.
Live vitality and per-region integrity in the Vitals & Control UI app
Adjustable balance power and limb strength — live sliders, so you set how sturdy or fragile it is.
Standalone spawnable prop on any map — just spawn it and crash into it (standing prop only, no in-car / AI-traffic use in lite version)
Full version:
This free Lite edition is complete on its own. A larger, mature-rated Anatomica with extra anatomical detail, impact & mechanical audio, and in-car
+ AI-traffic occupants is developed over on Patreon — it's kept off-repo for content-rating reasons.
Discord channel: discord.gg/F2XcCkPhA
Every part of Anatomica Lite is hand-built by me in Blender — the mesh, the rig and the soft-body layout — then tuned by hand in BeamNG's JBeam. No AI-generated or ripped assets; it's a solo, from-scratch project.
Beta ANATOMICA Lite 1.2
Free self-balancing crash-test dummy — clean physics dismemberment
