Beta ANATOMICA Lite 1.2

Free self-balancing crash-test dummy — clean physics dismemberment

  1. CellTech
    Bildschirmfoto_20261104_231251.png

    Anatomica Lite is a free standing crash-test dummy — a soft-body humanoid you can ram, hit and run over. It stands on its own, catches its balance like a real body would, and comes apart with clean, force-based dismemberment. No blood and no exposed anatomy — clean and recording-friendly.

    It's a physics subject first: everything you see is driven by impact force, not animation.


    Features:


    Standing humanoid prop with an active self-balancing (Euphoria-style) controller — it sways, braces and tries to stay on its feet.

    Clean force-based dismemberment— limbs tear off at joints and mid-bone once the hit is strong enough, with no blood and no exposed flesh.

    Live vitality and per-region integrity in the Vitals & Control UI app
    Adjustable balance power and limb strength — live sliders, so you set how sturdy or fragile it is.

    Standalone spawnable prop on any map
    — just spawn it and crash into it (standing prop only, no in-car / AI-traffic use in lite version)


    Full version:

    This free Lite edition is complete on its own. A larger, mature-rated Anatomica with extra anatomical detail, impact & mechanical audio, and in-car
    + AI-traffic occupants
    is developed over on Patreon — it's kept off-repo for content-rating reasons.

    Discord channel: discord.gg/F2XcCkPhA

    Every part of Anatomica Lite is hand-built by me in Blender — the mesh, the rig and the soft-body layout — then tuned by hand in BeamNG's JBeam. No AI-generated or ripped assets; it's a solo, from-scratch project.

Recent Updates

  1. minor tweaks and fixes

Recent Reviews

  1. Maplesyrup244
    Maplesyrup244
    4/5,
    Version: 1.2
    human!??!
    1. CellTech
      Author's Response
      He is and we are!
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice