Beta Airborne Control 0.1

Adds pitch and roll control while airborne.

Tags:
  1. Pietro420




    Motorcycle: https://www.beamng.com/resources/hirochi-outlaw.33927/
    Map: https://www.beamng.com/resources/motorsports-playground.21834/

    Controls

    Keyboard:

    - Steer left/right: roll left/right
    - Throttle/accelerate: pitch the nose up
    - Brake/reverse: pitch the nose down

    Gamepad:

    - Left stick left/right: roll left/right
    - Left stick forward/back: pitch nose down/up

    If an axis was already held, returning it to center arms it immediately,
    otherwise it automatically arms after 0.5 seconds airborne.

    Control authority decreases with vehicle mass. Vehicles up to 1,200 kg
    retain the full mass-based response, while heavier trucks pitch, roll,
    and self-right slightly more slowly. The reduction is capped at 20% so
    very heavy vehicles remain controllable.

    Motorcycle commanded roll response is reduced by 30%, while pitch
    input keeps the normal response. Whenever either axis has no input, it
    stabilizes that axis toward a level nose and wheels-down roll.

    If the vehicle turns upside down, steering gains extra roll authority so it can
    be rolled back onto its wheels.

Recent Reviews

  1. RHLEWIS3
    RHLEWIS3
    5/5,
    Version: 0.1
    I started out on BeamNG at the beginning of 2024. I found the Hirochi Outlaw and began to ride it on every track. I hundreds of sim miles on them. Then I began to see where the limitations were and avoided those tracks. Then I stumbled across the BikeWorks SuperGP. It was a lot more stable right out of the box. That became my bike of choice and never looked back. I have put thousands of miles on it. Then the "BikeWorks Yamaha MT07" was released! (find the link below) Wow . . . just right amount power to weight ratio and I could ride it in more of the dirt tracks without crashing. Its only problem there was nose diving over jumps. Then the cure to my suggestion that could to do something to control the nose position of the bike in the air without having to reaching for the keyboard. "Airborne_Control_v01" was released. Walla! "problem fixed" just using the throttle and brake pedals. I now can take jumps and land where I would have normally crashed. The only problem completing the larger jumps now is not to pop the rear tire! Until they make tires more durable and better bike suspension . . . ah . . . wait a minute, BikeWorks needs to make a Dirt Bike. Till then I need approach each jump with care, after all I have am jumping a stock street bike. Ha Ha Ha

    https://www.modland.net/beamng.drive-mods/motorcycles/yamaha-motorcycle-mt07-73hp-speed-214kmh-6-manual-speed.html
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