SupraTech's Recent Activity

  1. SupraTech replied to the thread WIP Planning to do a Full on Refresh on the Tesla Model 3.

    Good! Have you made any progress? Because rules say you must have some. If you don't, dw, since I think it's your first thread and I...

    Dec 3, 2025 at 9:54 AM
  2. SupraTech replied to the thread WIP AI Personalities Mod: Dynamic Driver Behaviors for BeamNG Traffic.

    Btw I haven't been able to do progress beacuse I'm currently in Italy for vacation

    Dec 2, 2025 at 5:54 PM
  3. SupraTech replied to the thread MeshterMashBeam Behind The Scenes - Mod making.

    Any updates?

    Nov 30, 2025 at 11:01 AM
  4. SupraTech replied to the thread WIP Bastion SUV.

    Happened to me too

    Nov 29, 2025 at 3:59 PM
  5. SupraTech replied to the thread WIP AI Personalities Mod: Dynamic Driver Behaviors for BeamNG Traffic.

    Yes, too dificult to code --- Post updated --- Too difficult for my skills, and i dont rlly think there's any way to do that --- Post...

    Nov 29, 2025 at 3:54 PM
  6. SupraTech replied to the thread Experimental Physically Scatter Atmosphere.

    I dont get what you mean for Put shaders folder in archive into your BeamNG user folder. Sorry if im a dumbass

    Nov 27, 2025 at 8:02 PM
  7. SupraTech replied to the thread Experimental Physically Scatter Atmosphere.

    Bro this is wonderful, gettin it rn --- Post updated --- Does it really affect game performance tho?

    Nov 27, 2025 at 6:00 PM
  8. SupraTech replied to the thread WIP AI Personalities Mod: Dynamic Driver Behaviors for BeamNG Traffic.

    Smth like what?

    Nov 26, 2025
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