SupraTech's Recent Activity
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SupraTech replied to the thread WIP Planning to do a Full on Refresh on the Tesla Model 3.
Good! Have you made any progress? Because rules say you must have some. If you don't, dw, since I think it's your first thread and I...
Dec 3, 2025 at 9:54 AM -
SupraTech replied to the thread WIP AI Personalities Mod: Dynamic Driver Behaviors for BeamNG Traffic.
Btw I haven't been able to do progress beacuse I'm currently in Italy for vacation
Dec 2, 2025 at 5:54 PM -
SupraTech replied to the thread MeshterMashBeam Behind The Scenes - Mod making.
Any updates?
Nov 30, 2025 at 11:01 AM -
SupraTech replied to the thread WIP Bastion SUV.
Happened to me too
Nov 29, 2025 at 3:59 PM -
SupraTech replied to the thread WIP AI Personalities Mod: Dynamic Driver Behaviors for BeamNG Traffic.
Yes, too dificult to code --- Post updated --- Too difficult for my skills, and i dont rlly think there's any way to do that --- Post...
Nov 29, 2025 at 3:54 PM -
SupraTech replied to the thread Experimental Physically Scatter Atmosphere.
I dont get what you mean for Put shaders folder in archive into your BeamNG user folder. Sorry if im a dumbass
Nov 27, 2025 at 8:02 PM -
SupraTech replied to the thread Experimental Physically Scatter Atmosphere.
Bro this is wonderful, gettin it rn --- Post updated --- Does it really affect game performance tho?
Nov 27, 2025 at 6:00 PM -
SupraTech replied to the thread WIP AI Personalities Mod: Dynamic Driver Behaviors for BeamNG Traffic.
Smth like what?
Nov 26, 2025