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The frequency is guessed, by sending a large burst of FFB updates to the drivers, and measuring how long they take to be consumed. This happens...
This seems to be a linux-specific bug of our SDL input backend, we're looking into it. Thanks for reporting!
We have noticed some cases of severe framerate issues in flatscreen gaming when G-Sync is enabled for Windowed Mode (specially, but not only, when...
That's not the correct command line argument, where did you get it from? I'm asking so we can fix it, if you got it from any official...
If the migration took place, then they are in your userfolder: appdata/local/beamng/beamng.drive/current If the migration didn't take place, then...
BeamNG cannot choose what OpenXR is configured in your computer. You (the user) are in charge of that. BeamNG will use whatever OpenXR runtime you...
If the Migration dialog didn't already copy the files over (maybe you got an error dialog mid-migration, or maybe you have avoided the official...
This should be solved as of v0.37.4 hotfix. Check if you're running that version already, if so, please reply with a support ID number so we can...
It's not available yet, we're focusing on doing fixes for now, the changelogs will arrive later (hopefully this week). Sorry about that!
While Moza may recommend that, I would advice to simply use the in-game menus for this (will be simpler and much less error prone). Go to Options...
Ah no, that was completely unrelated :)
No file named "settings.ini" exists in our game. I'm not sure what Moza attempts to do in order to integrate with BeamNG.drive, I advice reporting...
Thanks for reporting. A few languages were affected, we fixed this internally and we'll push that fix in a future hotfix (not necessarily the next...
Thanks for that PM, thought it might be something else haha. In any case, please interpret these kind of things with a grain, or better, a...
Oh I'm also curious, can you PM to me too? :-D