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My guess would be that yes, it's the most appropriate section. You can also post it as a resource so it's more convenient for everyone to download...
Thanks ! The see-saw is jbeamed and you can drive on it to make it flip to the other side, thanks to @synsol jbeam magic :) The rest is static,...
Made a platform level for my upcoming offroading campaign. As usual, maybe I went a bit overboard with the wooden support beams :rolleyes: [IMG]...
Removed a deadly road clipping around the 15min mark, thanks to the report by @B25Mitch (and as I was reminded when i was testing the Vivace...
These are fairly simple scenarios, that's odd that your game crashes. Have you tried disabling all your other mods and cleaning your cache ? Do...
Needed to have a way over the guardrail, this bridge was the only one already had in stock [IMG] Hopefully the next Juggernaut mod update will...
Surreal scenery... [ATTACH] [ATTACH] ...coming soon to the mod repo... EDIT : Seems like it's already approved and out !...
Almost 31km of track in a 256x256x128m space. Prepare yourself for a 17 to 25min drive with constant cornering and little time for rest. Are you...
8 figure 8 tracks, each one with a different concept - Enjoy driving flatout around the Classic Figure 8 - Jump above spikes in Figure 8 Jump -...
Too many unfinished projects and ideas... Need to finish them up [ATTACH] Coming soon! Next project to finish : [IMG]
[ATTACH] :) There's not really a in-game method to quickly get a polished map, but you can make a quick preview by exporting terrain heightmap...
Does your blender meshes have at least one material assigned to them ? You could also try to bring up the in-game Beamng console and see if...
You can create a track editor track in other maps by loading the wanted map in freeroam, opening the menu with the 'esc' key and clicking on the...