Separate names with a comma.
No because that's not really possible, BeamLR is its own thing and would need to be rebuilt from the ground up to work with official career mode....
Basically I'm using notepad++ monitoring mode to see live output to the log file (beamng.log) and there is almost always some part of the console...
@angelo234 the slotPartMap added in 0.36 doesn't include slots with no parts attached, I had a look and I think this is a bug considering the...
Progress report, I've finally gotten the scenario to launch without throwing errors in console, the mod mostly seems to be working as expected...
I wish I knew how to make the AI better but I don't really understand how it works well enough to make good changes. Someone else posted some...
Using Agent Ransack, set the "look in" folder to the lua subfolder of the game install folder and look for damageTracker.setDamage, it'll show you...
Regarding the tree structure that was added in 0.35 and the new slotPartMap table added this update, is there a specific vehicle or config that...
Thanks for the donation, I'm glad you like the mod! About making opponents harder, there isn't much I can do about this. Aside from giving them...
Yes we finally do, I can't believe this took so long to add but hey better late than never. You can see the "folder" like structure of the keys in...
Check in part editor. Most likely it doesn't have an actual oil pan part, it only has damage groups set on certain nodes that my code can't find...
Sorry to bother you again about this but do you have an ETA on when this will be in the game? I don't like editing vanilla scripts unless I...
Good call, as of now I have no idea when the slot table will be added. I hoped it would be done by now but devs haven't released a patch since...
It's done at repair garages. If you have all the needed nitrous parts it will give you the option to refill it. Also I might as well give you...
That's pretty much what I understood from the allowing of duplicate slot ids, using slot paths as keys is needed to differentiate and avoid...