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The current RoR importer loads set-xxxx-defaults just fine, it actually pushes them to an array and sets the nodes/beams as childrens by their IDs...
For the core code, I won't be implementing this, like I said, I want it to be just for dealing with n/bs. But this is possible using the plugin...
Hello everyone, I just wanted to ping this so yall know it's still alive, as for the editor itself, a lot of things have changed. When I started...
I'd give it a month or a two.
If you can't make it run, then it's not meant for non 'professional programmers' to use. Oh wait, I'm no 'professional programmer' too. Seriously,...
This is taking too long I know, but it's slowly progressing.. :) Simply, I'll be redesigning the core functions of the editor to be able to...
Not yet, I've got some other stuff to finish first, then I'll jump right back to this.
I did some clean up and some work and this is the result: [ATTACH] The idea here is you select which slot you want to work on and freeze the...
It already does.
Some of you probably heard about nodeSnap on RoR. Since I released the first beta version over there, I decided to directly dive into BeamNG....
maxExhaustPower defines the power of the exhaust coming out of the cylinders after combustion to drive the turbine side of the turbo. It has no...
This is the first thing I noticed: "wastegateStart":170, "wastegateLimit":175, I see that you have the wastegate limiting to...
Can you tell us how exactly did you processed to remove the turbocharger?
As I'm the guy who coded most of the turbo code, I believe that it's not possible to change data on the fly for the moment. I'm planing to work on...