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All of my likes from before the redesign are gone, wew lad.
Map is broken on current build, needs to be fixed ASAP. Either crashes with message about stuntarena_0.ter or inf loading screen. Cleared the...
Just a few Burnout 1 crash replay shots: [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] (screens are blurry because I have to use bob tff...
'Zactly. "HEY I RIPPED A FORZA MODEL LOOK AT ME WOOOOOOOO"
AdR? The same AdR who did cars for Carmageddon? Awesome. Now if only Slayer, Autopilot & Econobrick would do cars for BeamNG. They've all moved on...
"but the textures themselves tile pretty poorly and very often" The hell do you mean, the UV mapping of the textures on the models? And lol1080p....
They are important if you're an entitled graphics whore, yeah, and they can't understand the fact no one gives a rats ass about their graphics...
[IMG] Because if it isn't 900000000000x9000000000 10000000000000hz with 5000x5000 textures, it's shit. (imported from here)
The crowd cheering is very quiet, also the announcer and that Overseer track "Basstrap" are missing, don't know how much scripting that'd require....
You have to use the not user friendly in the slightest editor that can be accessed by pressing F11 in windowed mode. Right there in the OP, it...
It runs on the same engine as Driv3r and Driver Parallel Lines and the only things it has in common with Flatout is the fact you drive cars that...
As far as vehicles go, these would be awesome: [ATTACH] [ATTACH] Both are unused and are only accessible with a PAL AR MAX on a PAL PS2 console or...
"Used"......lmao, I still play it on PCSX2 to this day and drive the NPC & unused player cars with Cheat Engine. Awesome map OP, great to see...
Because PCSX2 has an internal resolution setting. I'd rather take 1920x1080 screens than 1024x768 ones. 1920x1440 looks a hell of a lot better due...
Thing is, I play on a 4:3 LCD from late 2005. So the gameplay looks fine, but the screens come out stretched in 1080p (since the games are meant...