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im afraid op meant this one... ?
its hardcore outdated and most likely unplayable :(
redo the uv maps of the city mesh making the windows a seperate glowmapped material. then code a lua to switch materials based on the tod....
literally the thing i wanted to add to my map after finishing the tower. very nice :)
i used textures from Textures.com in almost all of my maps/mods. nothing happened sofar ;)
as the op says, improve as you wish.
@Ai'Torror If you dont mind you could send me what you did or will do and ill update the map. credit given of...
i waited longer than i expected for someone to point out that the tower has almost no coltris. (only on a small bit on one of the Foots)
hmmm... zip placed in Documents/BeamNG.Drive/mods ?
kay? i thought i fixed that... ill take another look.
by the time i realized that it was actually going somewhere, i had done so much that making it more destructible would result in the same effort...
whoops... i knew i forgot something. fixing it right away.
already recieved help... but thank you anyway.
i have a max. file i need converted to obj or fbx and the autodesk website wont let me download the trial version of 3d's max X( due to my slow...
been some time eh?
After being unable to find the time to touch/finish this thing in over six months now, ive decided to upload it in its current...