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No, Steam actually says that I have played it for 22 hours and I don't have the BeamNG thing below my name, so Im quite sure that he is talking...
I actually had the game long before it was on Steam, I think I may have about 150 hours on it in total. I know that you can disable all sorts of...
Alright, thanks for clearing that up.
Do you mean that the game is not using Torque3D at all or just the physics that come with it? With limiting the node distance, I mean making it...
It should be possible to get guns working without using the beam(?) physics. The game is based in Torque 3D and there are fps games for it. Using...
It does but it still gets in the way. Alright, no traffic cars then, I guess
Stretching cars Ok, metal being stretched is something that happens but not nearly as much as in the game, Im sure that the devs can figure it...
Stretching cars I have noticed that cars can be stretched quite a lot and I'm sure that metal doesn't do that. Isn't it possible to limit how far...