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dsiOne updated Utah Rally Day 1 with a new update entry: Checkpoint changes & Timing fixes Read the rest of this update entry...
Added a checkpoint on Stage 1 to enforce the chicane Moved a checkpoint on Stage 1 to ensure that the player knows how to navigate the chicane...
dsiOne submitted a new resource: Utah Rally Day 1 - A three stage event that takes you from the river, into the mountains, and back again. This...
I've been working on a rally scenario, and one of the bigger issues I ran into was setting a fail state. I know the Bank Robbery scenario uses...
This is my first scenario as well as my first time using Lua at all. The scenario is one event that has three timed stages separated by speed...
Been working on making some rally stages for Utah and I ran into a disappointing issue right in the beginning: The only usable statics are caution...
I imagine it'll be something like this. [media]
Oh man this is awesome, Trackmania boost pads here we come! This isn't really a bug in the same way that setting gravity to negative isn't a bug,...
If you want to convert content don't post about it on official forums, period, it's that simple. No one really cares (I challenge anyone to find...
Most Steam games allow you to run the game without running Steam at all. Of course people don't let that get in the way of spreading their FUD...
The Bolide feels a lot like the Lotus '49 F1 car in pCARS in terms of grip loss while accelerating. I'm guessing that's due to them both having...
Definitely looks better on CE3, good thing it's middleware and not a whole engine :p