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So basically, the substance designer is a material editor, right? Are there ways to export the full graph into a Cycles material for example?...
Continue reading the Original Blog Post.
Another asset finished. Looks like the thing I have in mind will take forever though...
Very slowly working on assets that might make it in-game one day... Having quite a lot of fun with Cycles meanwhile
Hello all This is my first terrain for BeamNG. It had all started as a terrain for RoR, about 2 years ago, and has found a second life recently...
Hello, I was wondering if there were plans to allow modders to associate manually their ground textures with ground models. Today, the ground...
Re: Rally Forest That looks awesome! All your maps have a very special atmosphere and look and feel, that's great! I've also been bugged by...
Works! Thanks a lot Gabe
Hi guys, thanks for the new update, loads of very cool stuff in there! I find myself unable to launch the world editor with F11 though (or...
According to this thread, it does not sound possible yet, as long as your road is a mesh. I guess that a workaround is to use the decal-roads, and...