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Really beautiful work. Haven’t really tested it out much, but it “feels” nice on the road. Thanks for releasing this!
. My thought, I would love maintenance updates up until the time AI traffic is officially integrated into the base game. Any intel on when that...
I am still getting the orange no texture over what may be decal roads all over the italy dock area, after the hotfix. Anybody else?
Does anyone else have trouble with .16 using the vehicle configuration dropdowns when other cars are spawned? The menu tends to disappear every...
I’m getting the dreaded “no texture” orange all over the dock surface on Italy. Previously I had to delete the Italy folder from the levels...
That was it! Found the old one in there... thanks for telling me the name of the original file. Deleted it, cleared cache, and now the engine...
Is that folder the same as the mods folder? Or is there a different repo folder somewhere? Also, I am not sure if the gen 1 had a filename...
What a sweet family rig. Really well put together mod! Only one problem: I have no engine sounds. I cleared cache with no luck. Pretty...
Just got a chance to play around with this. Wow, this is reference-study sim material. Worthy of being some sort of digital museum display. Damn...
It’s a small detail, but I agree parked cars would add some depth to immersion.
MSFS is what got flying into my brain way back in middle school, running on color Apple II E. My math teacher let me play it whenever I was done...
Well, Im definitely not an aeronautical engineer, so Im not sure if lift vectors would change with aileron input, but it stands to reason that it...
The weird handling is what makes it so realistic! What you are describing is called adverse yaw. It’s mostly caused by the higher amounts of...
Thanks for the info! I’m going to make a couple of requests....any chance a yaw string would actually work, for real? I’ve noticed a tiny bit...
What is the new instrument to the right of the lift pointer about? I flew around for a bit, and you really have to fight for lift. You have to...