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25~32GB of VRAM used. Ouch. And to think, I assumed TEARDOWN (which happily with modded large city levels will clear 8gb no problem) and also my...
...and never a dull moment over here. Definitely not dull but maybe possibly STRANGE if a little annoying. Approx a half-hour after finally...
The Bob was mostly taking a break for sanity reasons (and having injured myself pretty good some months back didn't help things much!), and one...
Aw man bro, Hope they weren't in the trailer court that got slammed hard-core. It's a running line that Tarnaders always head directly for the...
I'm here, in just a bit of a lull myself - but with the warming weather I wouldn't worry too much. It's been warm enough to have your shirt off...
I'm alive here. Sorry for the hiatus. I think I fractured a leg after falling over our trailer I couldn't see, walked around the back of the...
[IMG] [IMG] SCHEDULES AND DATES! This weekend: I'd like to get a new copy of Los Injurus online for supporters, Patreon folks, and anyone else...
Thanks! Glad to hear you somehow got it running on Steamdeck! On low a 4GB card will work, 6~8GB needed for medium, and 12GB for HIGH textures....
This is due to the wrong DXT DDS format used on the specular / reflective mappings. Remove said maps from the material editor and this will go...
The brutalist concrete-fest that is Pripyat is absolutely beautiful as much as it is fascinating. One day before I die, hopefully before my...
This definitely wants at-least 12gb on Los Injurus on high with ONE vehicle. It might be a *hair* lower on this next update, but not a lot. I...
Hey there! Yes that counts. I have a digital antenna for my TV here that I got from one of those junk-returns amazon-return bulk stores that...
Well, I keep fixing random goofy graphics related bugs each week here on this end, but I'd still reckon something is badly wrong over there to...
So THIS is finally fixed! [IMG] Don't pay much attention to the FPS, there's a ton of traffic spawned but it didn't show up here quite yet. It...
Well I had a copy uploaded around the 15th or so of December, but it was TOO BIG. So since I couldn't hit the release day that I wanted, which was...