bob.blunderton's Recent Activity

  1. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    Yes, I just got some of the new road textures working now. Undocumented early access game + issues moving a map format forward to new...

    Jun 26, 2022 at 9:35 PM
  2. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    Last supporter beta came out end-of-fall or beginning of winter, sometime around then, you may mean the public version. The previous...

    Jun 23, 2022 at 11:17 PM
  3. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    Can we blame him for wondering where the update has been??? It's only been what, HALF A YEAR? Shame on me, and shame on the stupid...

    Jun 23, 2022 at 9:37 PM
  4. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    At this point this is the only thing I can do, besides try running the converter on one of my older versions of the game (if the...

    Jun 22, 2022 at 12:06 PM
  5. bob.blunderton replied to the thread Released Modding Tools v1.1.1 for BeamNG 0.23.

    I have every version from 0.19 forward yet. I keep a number of older versions (usually about 2~3 years worth), and have some very very...

    Jun 22, 2022 at 11:48 AM
  6. bob.blunderton replied to the thread Released Modding Tools v1.1.1 for BeamNG 0.23.

    This tool does not work on Los Injurus. The game crashes, and then the map never loads again. It also duplicated the terrain entries...

    Jun 21, 2022 at 3:00 AM
  7. bob.blunderton replied to the thread WIP Beta released A new *CITY* map - LOS INJURUS.

    You should be fine I would surmise. Keep in mind you will want to try low/very low if you only have 1~2gb of video memory too. If you...

    Jun 21, 2022 at 2:55 AM
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