Separate names with a comma.
So I would like to potentially either request a feature, or throw this out there to let the collective think about how it should be implemented....
[IMG] Its not unrealistic... its just something you may not be used to seeing.
True true... then you get punished for shifting to slowly :p
So what your asking for isn't better synchromesh simulation... but rather a lack of synchromesh... simulation? That's the reason that they need...
If someone were to dedicate their time to making a proper port... it would work. Stuff has gotten so powerful these days that Beam would run on a...
So I found something... dunno if anything should even be done about it or not but I will bring it up regardless and then yall can figure out if...
Still working on it. I realize it’s not done yet but life really likes to suck sometimes (not going into detail… this is not the place)....
If he is using a G29 then I am willing to bet that is the issue. The G29 just doesn't really spin fast enough to drift easily... even in games...
I mean... what do you want to know? I was there since almost the very beginning and I think I have the oldest active account still over there on...
It is a lot... but then again there is a ton of time that is put into mods like this. Sithhy and I once added up how much time we had into the B1...
Whoops, your right. Low pass... not high pass. The job of the muffler/resonator is to kill the high frequency stuff which is what a low pass...
Unfortunately I never have, but I might be able to help anyways? Maybe? So I fully understand what your talking about... no matter what rpm the...
Ok, I haven't played on the new update yet, so I am not sure how it actually physically handles this, but in a real car, you can totally build...
This is absolutely incredible. I have been attempting... for a very long time now... to create belts with flexbodies in Beam to absolutely no...
https://www.beamng.com/threads/1984-2006-the-brutus.40311/page-128#post-1287136 Work is being done on them. Progress is slow and difficult but I...