UD in BeamNG.drive

Discussion in 'BeamNG Robloxians' started by killstreak451, Jun 22, 2017.

  1. killstreak451

    killstreak451
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    do you think the maps can be remade in beamng
     
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  2. Danny Werewolf

    Danny Werewolf
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    I don't think there will be any way to port Roblox models/blocks over to the Torque3D Engine, so it would have to be replicated with all new terrain.
     
  3. killstreak451

    killstreak451
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    Not like that like make the maps with tourqe 3d
     
  4. Danny Werewolf

    Danny Werewolf
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    Yeah, using the ingame Editor and stuff, I bet someone can, but the buildings would have to be custom made, and a lot of the areas. Also, if I were imagining it, I couldn't really imagine any UD map in BeamNG Drive since it wouldn't have that 'blocky' charm every game has...
     
    • Agree Agree x 2
  5. WeatherKidNH

    WeatherKidNH
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    I really want someone to try this idea! (Not me I can't make turns that AI can go around)
     
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