Has something changed with the material anisotropic filtering? The angle at which it is most effective seems to be directly overhead which sort of defeats what AF is designed to do. In essence when viewed from the orbit or cockpit view the road markings are extremely blurred while from above they are crisp. Yes, anisotropic is selected for these materials. Anyone else notice this lately? EDIT: A simpler explanation would be the render cutoff/engage appears to have gotten closer to the viewer. Dig the wood plank load out!
The splitter support still stretching when the right side of the splitter comes off one the Pessima. Ignore the material issue
After the 0.6.1.0 version I can't change the camera in the garage mode. I use a Xbox360 Controller with cable, I doesn't work pressing on the controller neither on the keyboard. Even though I can look around and press other buttons. In the 0.6.0.0 version it worked.
I don't know whether or not this was all ready posted but, the number 11 car has the number 1 on it's right door.
Garage is a preview remember. Changing camera in the garage was not supposed to happen yet. Use the SPECIAL KEYS app to know what keys will enable stuff on some vehicles. Woops.
1. rear bumper naming on the Sunburst 2. left windows and rear window on all vehicles just please fix the second one, it's really annoying when you make a nice glass texture and it shows in game like that [URL='http://www.beamng.com/attachments/qq%E5%9B%BE%E7%89%8720160726120250-png.159334/'][URL='http://www.beamng.com/attachments/qq%E5%9B%BE%E7%89%8720160726120250-png.159334/'][URL='http://www.beamng.com/attachments/qq%E5%9B%BE%E7%89%8720160726120250-png.159334/'][URL='http://www.beamng.com/attachments/qq%E5%9B%BE%E7%89%8720160726120254-png.159335/'][/URL][/URL][/URL][/URL]
Yes, we know and it will be fixed. But copy pasting the same thing over and over just clutters a thread. Avoid please, thank you.
It's named like this because the one with diffuser in the name comes with a non-removable diffuser, whereas the plain Sport RS bumper has the much larger one (seen on the hill climb config) which can be removed.
Ok so you still haven't fixed the burnside steering wheel clipping into the hub itself, or the fact that the new pessima is missing it's sway bar. Thanks for just ignoring my last post.
We read your post. We can't instantly fix every bug. I can't replicate the Burnside steering wheel issue.
with cleared caches and safe mode, the steering wheel glitches into the hub itself as seen on the screenshot, plus it's been almost a month and 2 updates since I've first posted about the issue related to the sway bar here http://www.beamng.com/threads/some-minor-car-glitches.27647/ Not exactly instantly is it?
Whenever I edit anything with the material editor the texture turns orange next time I start the game
I suggest posting a short video of the issue. No one can see the clipping with a screenshot. I sure as hell can't.
I'm really happy that the Miramar has a skin UVs file now, I can now work on custom skins for it if I want to. I'm hoping that in the future that you guys consider a skin UVs file for the Barstow too.