I believe the empty parts in the config are stuff that was was in development limbo and have always been there but are now visible due to the configurator changes in 0.20
https://www.reddit.com/r/BeamNG/comments/ibx06u/title/g1z4345/ "CAREER MODE CONFIRMED FOR BEAMNG 0.21, ALONG WITH KIDS!!!!1!!1one!"
Oh, I'm sorry. How could I forget about Small Island, Derby, ECA, Hiroshi Raceway... ?! And also, @DOUGL4S1 , where did you see that it's confirmed for 0.21?
So I guess JRI will be one of the last maps that still have the iconic old BeamNG map "hyper-green" color, even after it's remaster. Also, I really hope that Teaser Tuesday wouldn't end, it's our main and most trusted source of info.
the hyper green problem was caused by the new lighting making the contrast higher also looks like the racetrack is getting some new extras aswell with the new wcusa ''mini revamp'' http://media-cdn.beamng.com/E6id5C199O0U6icy/2020-08-19_13-55-11.mp4
Looks like there's a barrier between the strip and the small road that leads back to the racetrack. Would be interesting to find out more about the lore of JRI, like what was the island used for and where would people stay while on the island? (DRI had a small settlement made up of houses, why doesn't JRI?). I have a guess that it was once used as Military base by the Japanese during WW2 ( because of the Japanese bunker), Then as a industrial site of some sort as well as a research station and then finally as a tourist spot.
I hope they do something special with the airfield for the JRI revamp. Perhaps some old rusty WWII plane in the jungle next to the airfield, or maybe some old shipwreck elsewhere...
Some artillery cannons and turret emplacements aswell, would really spice up JRI. Would fit it's lore aswell.
No? These are the Gavril 10 slot. One side has no sun light making them hard to point out what they are. But in direct light you can tell what they are. Same as the pic C/K posted.